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    1. jayman38

      Recognized by Council Antenna Possibilities

      I like this a lot. Could it re-use the scanner computer, or would we need to use another Block ID for an "EM Scan" computer? I think to keep the default game relatively simply, this should be server-side configurable with a default of -1 (disabled). Another idea: Allow light bars (lit or...
    2. jayman38

      Weapon Computer: The RR

      Yes, my idea still sounds OP. The general impression I get from descriptions of PvP battles is that an individual ship of regular size (not a battleship or titan) under fire will last mere seconds, so taking a turret down for 10 seconds is a huge chunk of the total battle time for that ship...
    3. jayman38

      half block

      The rotation is handled by a set of 5 bits out of a total of 24 (currently), which can give a number up to 31. 24 of those numbers are used to represent all the possible rotations that a block can have. That way, every rotation possibility can fall under the same block ID. (If it helps, you can...
    4. jayman38

      Rate Star Made's community, 1-10

      I'm looking at the general community from the point of view of a new player, and my rating is my opinion on how many times out of ten a new player will receive a helpful response, versus negative or unhelpful responses. The negative responses that grate me the most are non-agree "tags" that...
    5. jayman38

      What blocks can interact with logic?

      Out of curiosity, can crewmembers in build mode still use "R" while sitting directly in a door block, or is the "R" functionality completely removed, even from build mode?
    6. jayman38

      Aesthetic Docking System and Docking Gears

      What if each gear had an adjustable setting, where the player would tell it which direction and how far to rotate, when receiving an "on" signal? Plus maybe a setting for speed, so that it takes a player-set time to rotate the attached entity. You could build two of these together to rotate in...
    7. jayman38

      Wedges that fuse/collide/fit together

      It would be much easier to implement a master/slave relationship option between wedges and another block and have the game perform some behind-the-scenes visual trickery. How it would work: Select the wedge with "C" as the master. Select another block with "V" as the slave. When the master...
    8. jayman38

      Missing kind of Wedges

      I have done some quick geometry checking, and by rotating the block 180 degrees around the vertical direction (turn it backwards) and then 90 degrees around the horizontal, you get the complimentary shape to complete a corner block. Now, you can't fit two blocks into a single coordinate, so you...
    9. jayman38

      Read by Schine [Make Decorative Block Usable] Scaffolding = Ladder

      Even if it doesn't look the part of a ladder, I still think we should be able to climb scaffolding.
    10. jayman38

      Weapon Computer: The RR

      New weapon effect system? Most people might prefer to destroy a turret outright, but a slaved effect system might give them a non-destructive option. (E.g. disabling a hostile trade faction ship, to avoid falling deeper into negative faction relationship.) 100% effect block match = 0% damage, 1...
    11. jayman38

      Some Logic Output for some standard blocks

      Originally from the General Discussion Thread "What blocks can interact with logic?" http://starmadedock.net/threads/what-blocks-can-interact-with-logic.5601/ These blocks were found to have no logic output: Light Gravity Door Computers I found this limiting, and ltmauve suggested this idea...
    12. jayman38

      Ejection system - sometimes you just need to punch out.

      I think the next update or two will change the docking system. And it sounds like updates will come more regularly for a while. I recommend taking a wait-and-see approach for a couple of months, to see if a smaller minimum docking space makes an appearance. On the other hand, I think emergency...
    13. jayman38

      Restrict eject ship if at speed.

      I kind of agree. However, I think it should be a simple verification ("Would you like to leave the ship? Y/N") without speed calculations.
    14. jayman38

      CPU Overheating with Starmade?

      How can one exercise such self-control with this game?!? :p I play this thing until something shuts down.
    15. jayman38

      Rate Star Made's community, 1-10

      I was about to rate it an 8, but then I remembered all the harsh responses that can be summarized as "RTFM", and how RTFM isn't as simple as one might think and it doesn't work because of all the old stuff that doesn't work the same anymore. However, there's no real way to mark old instructional...
    16. jayman38

      Read by Schine [Make Decorative Block Usable] Scaffolding = Ladder

      I agree, and would definitely prefer to see a ladder block instead of a stair block, if I could only have one or the other. I gave SciFi media a thought, and it generally seems like media could go either way. I tend to favor the media that uses ladders, if only because it takes up less...
    17. jayman38

      Missing kind of Wedges

      I've seen this exact same shape suggested before. I don't think we'd need another bit of orientation (the standard six directions times four rotations per direction should do the trick), but it would definitely use up more block IDs, depending on how many different block types you'd want to add...
    18. jayman38

      Jay's Engineering Journal

      It's quite exciting to get the Clarke's outline complete. External mount points, docking enhancers, and small details near the door still need to be done, but it's very encouraging to see the whole thing from bow to stern. It came two blocks short on length. I'm not sure what's missing. I think...
    19. jayman38

      custom cursor

      I agree as long as we can reach it and customize it to our liking without having to modify an entire sprite sheet. A nice, subtle animation would be nice.
    20. jayman38

      Planned permission block features

      Awesome potential for puzzles and quests!