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    1. StormWing0

      VolksSchiff

      The only problem with that is the pirates keep spawning if attacking a pirate station and if you're attacking a player owned station they are quite likely to nuke you out of the sky.
    2. StormWing0

      Any small & interesting downloadable ships & turrets?

      No harm in a bump if there is something good on topic. :) Needless to say I started messing around with auto logic and ships in combination and this small drone was the result. Going to post the full group when done in another topic though. The general idea behind this was to make a ship...
    3. StormWing0

      Storage Checking Logic And Delayed Transfer

      Been working on this for a bit and trying to prevent instant transferring of items from the pickup box the miner I've made is using and the final destination. There's a storage box halfway between them that is suppose to be used to trigger a push effect when empty and trigger the other storage...
    4. StormWing0

      Hotfix for Damage Beam / Cannon Slave

      O_o OK now that's both wrong and useful at the same time. XD
    5. StormWing0

      Recognized Change Salvaging Mechanics

      Could make it so the storage blocks hold the loot on pirate ships and on any station. The Loot Clouds could be explained by one of these storage areas being destroyed outright and some of the loot that survived would be sent flying but move in the last direction the ship was going at the time...
    6. StormWing0

      Hotfix for Damage Beam / Cannon Slave

      It happens with any beam + something else combo. Beam + Beam is the worst offender out of the bunch. In any event they are getting a fix out for it and seems they got one and just haven't sent it up yet.
    7. StormWing0

      A counter to cloaking?

      You'd have to have them activate at different times though and trigger fast enough to have a perma scan up. Not sure if the scanner can be logic triggered though.
    8. StormWing0

      (Poll) What do you do with your enemies' ships?

      Depends on how dead it is. Normally I'll just salvage it in a large salvager or using the build menu to do it. If it looks cool enough and can be restored to working order without much of an issue than I'm likely to capture it and tow it back to base.
    9. StormWing0

      Aetherion- By H4v3n

      Noticed the low ping and came hunting to see if there was a topic. Might stop in to check a few things. The server I was on is a bit bugged right now and just crashed so I'm hunting around to see if there is anything interesting going on. Been cooking up ideas for pirates and looking at ships...
    10. StormWing0

      Fixed Direction Turret Axis?

      lol might not bug me but it does bug some people. If they set it to turret they expect it to stay that way. XD In any event I was just think up a possible solution aside from just making sure attached entities retain their saved BP state and not change without the player making them change...
    11. StormWing0

      Fixed Direction Turret Axis?

      lol mostly works for larger ships that can't turn fast supposedly but I came up with the idea after seeing something in another topic and figured it would be a nice fix in the form of a block. :) That and it would be handy for side facing exo armor guns that I'm tinkering with.
    12. StormWing0

      Fixed Direction Turret Axis?

      Unlike the normal one we got this one doesn't turn and it would help in retaining the settings of a turret meant to be facing a particular direction. Currently we've got to use normal rails for this but it seems bug or not the AI likes to change back to ship for some people so why not let them...
    13. StormWing0

      StarMade v0.19318 New Explosions, Tools, and Bug Fixes

      There needs to be a fixed turret axis for those that want fixed direction auto guns. :(
    14. StormWing0

      Large Ship Constructed with many smaller ships

      Would be funny constructing a titan out of many docked ships. :)
    15. StormWing0

      Server Concept Discussion

      hmm interesting. Will pass some of this useful info along to someone that might find it very useful. They are planning on resetting their world due to a bug with the database so assuming they haven't already it should come in handy for them if they haven't already found it. :)
    16. StormWing0

      Give Stations their own Core?

      Not sure how this would work but say a station core works like a ship core to a degree but it is 3x3x3 rather than the 1 block size. Other than that you could get into it like a ship core and could still deploy a build block like normal. The main reason for giving stations a core is to make...
    17. StormWing0

      Overheating pirate stations? Is this a feature?

      That or make a new station randomly spawn there. Could be pirate, trading guild, or decaying.
    18. StormWing0

      Server Concept Discussion

      hmm haven't found the part that lets me give out fully completed BPs or change up the default things we can use after starting up in a world. >_>
    19. StormWing0

      Large Ship Constructed with many smaller ships

      Basically one big ship made of many smaller ones that breaks into the smaller versions after a bit after spawning. Anyone done this yet? Would be kinda funny to see how much lag a server could take from one of these composite ships. :)
    20. StormWing0

      A counter to cloaking?

      lol Working on a satellite to just pepper the whole sector with beams. If someone gets hit once than they come out of cloaking or jamming. So several of these around an area should make it so perma-cloaker/jammer builds have to take a different route or have enough fire power to kill the...