There are some random vector equations that could be used for this. If you use the java Random class it shouldn't be that expensive to get working. Doing a random seed for each barrel group might be overkill as some have said so like MegaCrafter said use a single Random Seed for each primary...
For some reason I keep thinking people setup huge space guns on their boarders and just wait for some poor fool to come along and eat popcorn while watching them get blown out of the sky.
In any event show off some of the things you've run into or built as Faction Territory Defenses. Only...
I'm working on my first station. Been trying to come up with a design that doesn't lag like the current pirate stations do. In any event if someone does go and update the stations be sure to add a few that don't drop the FPS too badly of those of us playing on toasters but are still effective...
Not totally sure how this would work if at all but the general idea is to take advantage of the rail docking system by having a main ship that is shelled by what could only be called exo-armor ships that fit right into place as if they were built into the ship by default.
Was reading the...
Just asking since I'm thinking of creating some auto firing weapons and need a very small clock that can get going as fast as able. The smaller and faster the better. Just mainly hunting for ideas.
Yep building near a Blackhole would definitely be a team effort. Stage 1 of the construction project should be getting as big a platform as you can going, an area triggered gravity unit, and internal docking up as fast as you can. Making it your home base in a PVP System would be just plain...
Mainly just simple things to either shoot if they are pirates or try to figure out how to use if not. Things between the average size of a small drone to the average size of a small heavy fighter/bomber.
Been hunting around for some small downloadable ships to spice up single player for a bit mainly for design ideas, weapons testing, cannon fodder, etc. Basically something cheap computers can handle really well and pirates will end up using without totally destroying the poor player, at least...
Just wondering what happens in this game when you are crazy enough to build near one? It'd be a fun popcorn eating moment in my case just watching people trying to land and not get warped to the other end of the galaxy. Another case would be someone going to attack the station and getting...
Noticed a few blocks in game that can repair things but only seem to fix things on the surface that can be hit. Changing up those so they can have things linked to them for say AOE repairing and just total repairing everything might be interesting to see. For stations they could just bring the...
hmm will have to test this out. Totally scrapped my existing one for a different design so we'll find out. The good thing about single player is the commands and free experimentation. :p
Been looking all over for this and there doesn't seem to be a simple reboot feature like a ship has. Is there a simple key to repair it or do I have to use a replace all? Speaking of replace filter use I just ended up dropping my armor value to 0 and have no clue how to fix this issue. :(
Automatic reactivation of inactive blocks like the Cloak?
Say you have something that is off on your ship and you are too lazy to just click the hotbar key it is assigned to and just want it to turn back on after a certain time of being off. I know you can activate things on a timer but how...
Just wondering since all this is, is a new spin on the good old turret. Rather than the missiles on the usual barrel they'd be placed so they can shoot strait up and we take advantage of the AI trying to shoot through things by hiding the AI barrel under the hull of the main body of the turret...
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