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    1. Edymnion

      Black Widow WIP

      So I was starting a new ship because I wanted a missile spammer, which I didn't have. I make a nice little bridge for, wrap some hull around it with the intention that it'll sit on top of the rest of the ship, its all good. Then I add some details and go... "You know, this looks a lot like a...
    2. Edymnion

      Sharing storage between different faces of a planet?

      Planetary plates are distinct entities. Turn on Planet Segments in your nav computer and you'll see that they are all basically "docked" to the planet core. When you destroy a planet, all you're really doing is destroying the core, the plates then fly off and become mammoth asteroids. There...
    3. Edymnion

      Core Placement?

      Yeah, core placement is pretty much anywhere you want it now. Core drilling is no longer a thing, as killing the core is no longer an instant I Win button. AI weapons don't even lock onto the core anymore, they lock onto the highest density of systems (so the weapon/power/shield blocks). You...
    4. Edymnion

      Question: Why are heatseekers still the way they are?

      Yup, as others have said, its a balance thing. Heatseekers are instant fire and go after everything in range that isn't you. Friend or Foe, so you have to be careful when you use them. Lock-on Torpedoes let you pick your targets, but are slow to fire due to the lock-on process. Its game...
    5. Edymnion

      How much stuff can you stuff in your Stuffie until your Stuffie is stuffed?

      I'm actually pretty surprised with the poll feedback. It seems the average board goer has shockingly less stores than I would have thought.
    6. Edymnion

      Anti-Light Blocks??

      Standard Black Armor is almost impossible to see. It doesn't shine, it doesn't have any noteable features, its just black with a touch of noise so that you can't even make out what you're looking at even in build mode with Lighten on. Against players, its as good as a cloaker. Just have a...
    7. Edymnion

      Logic Slaves

      The biggest argument against it I can come up with is an objection on being able to hotswap weapon builds in combat, but we can already do that. Anyone with a decently laid out bridge has the computers next to each other and can simply drop down into build mode for a second to re-link them...
    8. Edymnion

      Logic Slaves

      One thing I think would be very useful would be if we could use logic in the C/V master/slave linking. For example, say you had a shipyard you shared with someone else and wanted the ability for it to toggle between your stores and theirs. Build a logic keypad, then link the final...
    9. Edymnion

      How much stuff can you stuff in your Stuffie until your Stuffie is stuffed?

      Hoarders: Starmade Edition "Now Edy, do you really need 120 million purple rocks?"
    10. Edymnion

      Skill Tree/Abilities

      Agreed. At it's heart this is still a voxel sandbox game. Limiting someone's ability to build what they want in a genre of game that is literally defined by your ability to build whatever you want is not a good idea. You have the ability to advance as slowly or as quickly as you like. Not...
    11. Edymnion

      How much stuff can you stuff in your Stuffie until your Stuffie is stuffed?

      Well I just know the day I throw out all my hoarded colored rock, the next day Bench will announce the micro-assembler will be able to recycle 100 of them into one of the same colored ore or some such, and I will be eternally cursing myself for trashing tens of millions of the things.
    12. Edymnion

      Change Faction Color

      Your faction color, as in the color your systems turn when you claim them. Could really use some way to be able to change the color of an established faction. We have multiple factions right next to each other that all randomly got assigned the same color, and it would be very nice if we could...
    13. Edymnion

      Cargo Antici...

      Yeah, lot of people seem to be forgetting that cargo will have mass, and that your miner is going to need to be built with a full cargo load in mind when it comes to thrust.
    14. Edymnion

      How much stuff can you stuff in your Stuffie until your Stuffie is stuffed?

      Well, point is that we have a lot of blocks like the various soils that have no use what-so-ever other than building planets out of. Even the colored stone from asteroids is only good for paint, and you quickly get more than enough of it for that use but still have to deal with an unending...
    15. Edymnion

      Cargo Antici...

      Building a whole new mega station with enough space to store insane amount ts of cargo no matter how much or little can be stored per block, and putting it in a section I can easily cut an external door into in case direct physical transport is needed. Built a brand new mega miner with about 2...
    16. Edymnion

      Holo-Mode for Creative Station Building.

      So I am currently building a large station in single player creative mode with the intent to blueprint it and then get to work filling the blueprint in order to spawn it on my online server. Thing is, it's boring for me to be on single player with no one to talk to, not to mention the need to...
    17. Edymnion

      How much stuff can you stuff in your Stuffie until your Stuffie is stuffed?

      As I understand it, you won't have to rebuild or even retrain your sorting system. All of the boxes will work exactly the same as they do now. Only difference is that you will link each storage box to a cargo area that will physically hold the items represented by the storage box. So you...
    18. Edymnion

      This is the ship that will pierce the heavens!

      Been building a new station that will be big enough to house this thing (which I haven't worked on in quite a while now due to not being able to load it into a shipyard, and building in single player is boring with no one to talk to).
    19. Edymnion

      Download and use plusnines-half-size-radar-pings

      Meh, I turn off docked entities on my nav computer, so I only ever see the HUD icon for the main ship, and its good to have that be larger. Think I'll pass.