Search results

    1. Edymnion

      "Trash Compactors" (aka Long Term Storage) and Micro Assembler "Recycler" Revamp

      What about instead of calling it an ingot, we make the crafting recipe be 100 blocks of whatever you want to store and one storage block? Then when you unpack, you only get the materials back, and you've lost the storage block you had to craft.
    2. Edymnion

      "Trash Compactors" (aka Long Term Storage) and Micro Assembler "Recycler" Revamp

      Okay, cargo is here and as stated by the devs they have set the initial storage density fairly low, figuring its easier to buff it later than it is to nerf it, and I agree with that. Its going to be a balancing game for a while to find the best ratio. One problem I (and I assume others) have...
    3. Edymnion

      Cargo and weight limit

      Well, two things: 1) Mining asteroids can be a nice zen relaxation moment. 2) Rammet is damned near impossible to find on my server on an asteroid, so the only viable source of it really is eating planets. And I hate leaving sloppy half eaten planets or plates littering a system, so I make...
    4. Edymnion

      Storage Display

      Would be quite handy now that we have to watch how much cargo space we have available if we could CV a display to the storage block and have it pull in the current/max volume statistics the same way it currently can pull in real time shields and power. I for one like to put a display monitor...
    5. Edymnion

      Cargo Improvements

      I'm currently building a new mega station in single player creative mode that is approaching 4 million blocks that I'll need to blueprint in to our server. I'm also designing a titan that has about half of it's outer hull done and is at about a million blocks. I also have a fleet of...
    6. Edymnion

      exMachina Faction Home WIP

      My personal apartment, a.k.a. the faction leader's quarters, is located directly behind the main emblem. Master bedroom, with flatscreen television and dressers: Along with full bath, which includes both a shower and a tub: Living room with attached kitchen (looks like somebody left...
    7. Edymnion

      exMachina Faction Home WIP

      Okay, took a break from working on this, got back to work on it today. Going to need a couple posts for all the pictures. Exterior glamour shot: The public factories got their cargo space for the factories/refineries/assemblers added outside of the rooms where they won't be seen. Got the...
    8. Edymnion

      Cargo and weight limit

      There are currently only two things you can do in this game. Build and mine. I don't think "Stop playing half the game" is a very good answer.
    9. Edymnion

      Cargo Improvements

      I'm on the "Its too small" side myself. It took me over 115,000 cargo blocks just to get my inventory stores to where they weren't in overflow, and thats with basically no room for expansion (mainly because I'm replacing that station soon anyway), and not counting the blocks for things like my...
    10. Edymnion

      Read by Schine new blocks, stairs and ladders

      Still need us some stairs!
    11. Edymnion

      Incinerator Block

      Better yet, simply rename the Micro Assembler to "Recycling Unit" and greatly expand the number of things you can put into it. Let it basically turn any block in the game into mesh or composite.
    12. Edymnion

      Factory cargo space questions

      Oh okay, I understand what you're asking now. You mean volume as in "how much cargo space does each block take up". Since that is currently the mass of the block, you're essentially asking for what is the highest mass block each factory can produce so that you can set up your factory cargo...
    13. Edymnion

      Adjusting/disabling inventory capacity

      I assume you are building your stuff near your base or some other structure? If so, make a chest with linked cargo space, enough to hold all of your stuff from your inventory that you're using now. Open the chest, and you should see a button in the upper right that says something along the...
    14. Edymnion

      Cargo and weight limit

      You can still easily make super large ships. You can make them in the shipyard (the preferred option), or you can make them floating in open space near your station by linking a storage block as your personal storage (long as its in the same sector) and have essentially unlimited personal...
    15. Edymnion

      Factory cargo space questions

      Highest volume, you mean how much of any given item will you make at a time? That depends really. My largest factory set makes 1,000x per tick, and the new station I'm building is going to produce 10,000x per tick. If you're wondering what items I make in the largest bulk, it would have to be...
    16. Edymnion

      Planned Backpacks

      Ooh, you're right. I honestly hadn't considered linking your personal cargo to a chest on your ship. Seems kind of clunky, but that would definitely work. Would still like to see bigger personal inventory carrying capacity though.
    17. Edymnion

      Planned Backpacks

      Okay yeah, its the most obvious suggestion in the world after the cargo update just came out, but one that needs to be made anyway. Backpacks. To increase our personal carrying capacity. Because just because we can now pull across docked entities doesn't mean we always will want to...
    18. Edymnion

      Planets 3.0

      Quite possible once we get the fauna and crew updates.
    19. Edymnion

      Planets 3.0

      Well first we need optimization for large scale objects. Everybody always immediately jumps to "Well nobody ever said you had to build titans! Thats not a right you know, just build sensibly!", but seem to completely forget that planets use the same rules as ships and stations. Its a whole...
    20. Edymnion

      Animated gif file mystery

      It seems to be a performance saving issue. As in, it seems to only take every other frame or so, then puts it into a gif at regular speed, making it look jerky/sped up. Given how badly it lags the game as is, it would probably make it unplayable if it did a full framerate grab.