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    1. NeonSturm

      The Station Alternative to overheating: MELTDOWN

      Yes. I think a lot how you could stop "these control-freaks". I want my fully customizable 3D-printed input hardware which I can repair myself. With extra keys for custom hotkeys and re-purposed CAPS_LOCK. I think about how to turn the upper/lower 2 rows of my old keyboard so that keys can be...
    2. NeonSturm

      A vision of what could be

      Nice point. But SM does not have recoil mechanics as of now. Recoil would change the game completely - especially when you try to chase someone shooting at you and are shooting at him yourself it could be near impossible to catch up. You could refract them with gas-clouds placed between the...
    3. NeonSturm

      The Station Alternative to overheating: MELTDOWN

      But if we invent 3D-printers and real-time debris-collection or magnetic-armour-fluid for real, we might need to dumb-it-down again. Fluids and gases may evaporate, but even evaporated they can still be placed between the ship and attacker. Like programming a medieval game for enjoying the...
    4. NeonSturm

      Improve Ship Catalog

      Community-Content has partially huge file-sizes. They shouldn't be demanding from a server when being fly-tested when they are downloadable by players. If mods are able to filter the catalogue (which is a great option) it should be opt-in where the user should be able to choose lists of...
    5. NeonSturm

      A vision of what could be

      If jamming/cloaking strength would be a time-delay on ship-position updates and accuracy, big ships would suffer more from it because their speed is smaller compared to their own size. Yes, Carriers are awesome. Not only have many tiny fighters more evasion against slow bullets or take overkill...
    6. NeonSturm

      The Station Alternative to overheating: MELTDOWN

      But what if we had perfect alchemy? Instant repair of hulls during combat, shields which syphon energy from attacking weapons, etc? We couldn't combat at all lol.
    7. NeonSturm

      Just Taking a Moment to Sing SMBEdit's Praises

      Features: Auto-shape: Set wedges on edges or tetra/corner shapes on corners automatically. Change entity type Change entity class Exchange all hull blocks with std./adv. Armor blocks or the other way around. Mirror entity at core/center at each axis. Move core/center Remove blocks Removes...
    8. NeonSturm

      The Station Alternative to overheating: MELTDOWN

      I really like it, BUT not for all stations. It's nice to blow up pirate stations near your faction HB (secure space), but pirates should not be driven out of the universe by players hunting stations for profit. EDIT: Pirates should spawn outside faction territories. The further away from...
    9. NeonSturm

      Don't use loading screen flying near planets

      If we ever get loading screens, they could show community content lol.
    10. NeonSturm

      The ability to turn off shields and other systems

      Perhaps, jamming/cloaking could delay the visual appearance to show a time in the past. A small ship flying at 100m/s would fly 5x it's length per second, a large ship only 0.5x it's length per second. If the position is also randomized, it increases miss rate of turrets.
    11. NeonSturm

      About the Proposed "Fix" to the Power System...

      They could just count blocks and compare them to a new/current reactor of similar size with a similar heat-box and everything works. Give old' power 50% efficiency, 200% production cost and it's a solved issue.
    12. NeonSturm

      AI left mouse fire.

      Won't fix the underlying issue, which is: All actions need to be enumerated so that display-logic can trigger it and all parsing needs a cache so that it doesn't run parsing every 0.5 second.
    13. NeonSturm

      Mark logic/system parents

      You might look at "regai" in the logic section. It uses a cpu and distributed-scripting language which can be programmed and store programs in display blocks. Arithmetics can be hooked onto a tag. However it's still a WIP because I haven't linked any tags properly together to parse the script...
    14. NeonSturm

      Mark logic/system parents

      I'd often like a split-screen for logic. One mini-screen can show the parent and surroundings. Another mini-screen could show the currently selected blocks. The main view could be used to select slaves for the selected blocks. That's how my Java-Script app works. Currently it renders block by...
    15. NeonSturm

      Anyone stack weapons groups like this

      We really need AOE for salvage-beams to reduce lag. What about a salvage-gate and asteroid-thug, that eats the asteroid from 4 sides. Has anyone used a dock to align your ship and then use mining-beams through a rail-docked sweeper? This could solve fleet-mining lags and issues too (if...
    16. NeonSturm

      Carrier Modules

      I suggest designing drones at standardized-sizes. If your combat and mining drones have the same size as other peoples from the community use, content can be shared more easily. Standard-sizes are: 1 chunk 1 Deck high and a 2:3:5 (height,width,length) assumption with extra pods on the sides … …
    17. NeonSturm

      Community Content Rating and Filter System Improvement

      I completely agree about the obscurity-issue, however I would still like to keep the possibility of distinctive ratings (maybe aside the preview-rating). I think every content which took a few hours from the creator should have at least 3 reviewers, better 5 to initialize the rating...
    18. NeonSturm

      215,000% shields?

      This should have been posted in the bug forum. Have you screenshots, log-files or a player-name? Maybe he still has screenshots, log-files or knows how to replicate the bug/glitch.
    19. NeonSturm

      Rune-like Alphabet (FREE TO USE)

      I also have a rune-alphabet … … It's QR-code :D
    20. NeonSturm

      Some common sense please

      Maybe later - but now, not everyone can play cooperative if the server crashes with 20+ peoples. Not everyone is good making friends, especially if the "group collectors" are already occupied by factions. Problem1 : Where can I join a raid, when and who to speak to? Problem2 : Who invites a...