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    1. Aynslei

      Whats the deal with asteroids not respawning?

      I had a setup on my SP world, where all I would have to do is wait until a server save and press one button. Boom shit ton of mats already in my refinery. The old system where you could relocate and mine an asteroid many times was broken with how little "work" it would take. These changes were...
    2. Aynslei

      Nova Fleet Dynamics Build Server- Build, Play, Explore! [Whitelist]

      I really want to see your take on its current state :)
    3. Aynslei

      So why are the old shops and stations still around?

      Very much this, while I would love for the default stations to get some love, I agree it should wait until more of the features they have planned for them and the factions that will use them is implemented. (Although can we please get a damn shop module on Trade Station Gamma already?)
    4. Aynslei

      Whats the deal with asteroids not respawning?

      It was a massively exploitable system, the only really biting part about it being fixed is that they have not re-balanced the current spawns and the levels of ore in them. There was a post a few weeks ago about how much useless crap fills some of the rock types.
    5. Aynslei

      Whats the deal with asteroids not respawning?

      Asteroid spawn has been dead for some time now. I think the biggest issue with this is people who clearly haven't gone out mining recently keep talking about them respawning.
    6. Aynslei

      More Random in my "Random"

      I am sure, spent 30 mins looking for it before. The "old" stations are hard coded into the game, if it can't find any default blueprints it will spawn them.
    7. Aynslei

      Implemented A way to prevent jump drives?

      I was talking only about showing jump percentage on the target info. (As how would that number ever be calculated) As for your question they drain all jump drive computers within the area of influence. (3x3 sectors centered on the inhibitor) While active it works a lot like a jump drive but in...
    8. Aynslei

      Punch Through Module -> no effect

      Does anyone read data from the structure tab anymore? The information you are looking for is readily available, that is all I have to say about this topic.
    9. Aynslei

      Implemented A way to prevent jump drives?

      What about ships with 1 fast drive and 8 slow ones? I don't think that option would scale well with how differently people can build ships.
    10. Aynslei

      Factory Enhancer Readout

      I would like the ability to press R while looking at a group of factory enhancers and see a readout of how many are in that group. Much like how you can press R on a group of power reactors. I already label all of my enhancer groups but I think this is a nice small quality of life suggestion.
    11. Aynslei

      Starmade v0.19431 - No More Turret Lag, Jump Inhibitors & Admin Tools

      This is a fantastic update, thank you all for the amazing work that has been done.
    12. Aynslei

      More Random in my "Random"

      Sadly that station was removed from default spawning. :( If you want it to spawn you have to remove all the blueprints from the default stations folder. You can also use a sector load to get one in. Check my (only)community content for a no hassle copy of one.
    13. Aynslei

      Planned Stack Limits

      Just make sure we can slave the cargo system (and storage blocks) to rail dockers and rails via master/slave for input and output across entities and the rest we can control with logic already. Like what was discussed here. http://starmadedock.net/threads/storage-contents-transfer.8596/ I think...
    14. Aynslei

      Suiciding Penalty

      If the suicide button is removed people who get stuck are royally F****** and anyone who wants to escape without giving you the satisfaction of killing them by your own hands can just have a logic activated weapon to kill them on their own ship. This suggestion would solve nothing, if a player...
    15. Aynslei

      What exactly does offensive piercing do with missiles?

      Based on the changes I would assume that they do more damage to the hp of a block while ignoring a portion of the armor the block may have. IE I think they will kill armor blocks better. Though I am not certain since I know things work differently on missiles.
    16. Aynslei

      Recognized by Council Unknown space

      Being able to see every single station that exists in the universe really upsets me about this game, and then learning that others would be able to see everything I went out of my way to discover makes me even more upset. Scanners really need to do their job and not just be used for finding...
    17. Aynslei

      Friction!

      Playing with friction off is far more entertaining and interesting than playing with it on. Yes there are still some wanted features to make it better. (Like my parking break idea) It is also not that hard to catch a ship that flew away even by some off chance you forced your self off of it...
    18. Aynslei

      Faction balls!

      I only see the "spill over" but I think I can safely say Thyrn Chat pls :eek:
    19. Aynslei

      Ahh The Curse of Infinite Resources

      Give your self 100k of each capsule, use that and only that to make the starter ship. Actually use a factory system to craft what you need so you can tell the approximate work needed to remake the craft.
    20. Aynslei

      The Troll

      Inb4 Rixxit is Viro *paranoia intensifies* In a more honest note I physically laughed reading everything Rixxit has posted so far. Thanks for the chuckle.