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    1. Edymnion

      Texture Issues

      FYI, fresh install from the new launcher did the trick.
    2. Edymnion

      Personal Build Challenges you give yourself?

      Although frankly right now I'm just proud of myself for having a fully automated drone miner. Right down to it automatically de-activating the auto-pull on the main ship cargo on docking so that the base auto-pull can take over and empty it out, then having the ship auto-pull re-engage as soon...
    3. Edymnion

      Larger Thruster Plumes - With Color

      This mod has been around for a while, would love to see it become standard: Larger Thruster Plumes Just let us link it up to lights in order to change the plume color.
    4. Edymnion

      Personal Build Challenges you give yourself?

      Trying to start playing again after several months of hiatus (I've been naughty, playing Skyrim again), coming up with new general themes (actually returning to my old favorite evil overlord theme, black/red/lava power), and fighting the installation to get everything back up and running...
    5. Edymnion

      Texture Issues

      Okay, I actually deleted my entire installation, downloaded the new launcher, and have been reinstalling from scratch through it. Should hopefully give me some results.
    6. Edymnion

      Texture Issues

      Haven't played in several months, trying to get back into it. Updated, java would crash every time I tried to load the world, always at the same place (48% with the error saying it was related to block textures). So, I told it to do a full forced re-download. Redownloaded everything, game...
    7. Edymnion

      Taking Custom Skin Requests.

      Req: Eberron's Warforged
    8. Edymnion

      Recognized by Council Link All: Lights

      Just a quicky. Was trying to set multiple adjacent lights to a single logic output and discovered you can't Shift + V on lights to link them all at once. Several hundred individual 'v' presses later I got it all done, but would have been nice to be able to link entire rows and blocks of lights...
    9. Edymnion

      Read by Council Bringing Starmade back up to SpaceSim+Sandbox standards

      There's a lot of truth to this. Especially when its so damned hard to find a server that isn't running crazy mods or going all PvP crazy. For the most part, there simply isn't a plain jane vanilla survival build server out there anymore. The fan community has basically overspecialized itself...
    10. Edymnion

      Read by Council Bringing Starmade back up to SpaceSim+Sandbox standards

      Pretty much stopped reading the OP as soon as he hit "Starmade has been around the longest, but has the least amount of features!". Yet another person comparing the work of one person to the work of an entire team. Give bench 20 programmers and I'm sure the game would hit fast forwards on...
    11. Edymnion

      Implemented Jump Down to Main Core

      Often times when I'm working on adding multiple turrets to a ship, there will be ones where I'll get stuck somewhere odd inside the ship or turret. Ideally I should be able to just Down my way to the core of the main ship, but most times I simply get lost in other turrets until I give up and...
    12. Edymnion

      Recognized All Entity Menu: Fixed Positions

      The order in which items appear in the Ship > All Entity menu are constantly shifting. Could we please nail those buggers down so that they always appear in a fixed order (like alphabetical)? Gets to be a pain to have to constantly stop and search for where the main rail entry is so I can...
    13. Edymnion

      Deus [ex Machina] : Titan Hybrid Carrier

      I prefer shield tanks to armor tanks, honestly, so yeah its going to be heavy on shields. I just don't want it to be pure wet tissue paper when the shields go down. And I can always go back and replace with advanced armor in the future if I really need to. Got the mining drones installed, and...
    14. Edymnion

      Deus [ex Machina] : Titan Hybrid Carrier

      Power capacitors multiply based on total number of blocks in a single group. Long as its all contiguous, it doesn't matter what shape they are in. Single massive blocks in once centralized place are a single point of failure for a missile strike to vaporize large amounts of your power...
    15. Edymnion

      Deus [ex Machina] : Titan Hybrid Carrier

      Welp, been working on a new titan lately, and its finally coming along enough to show off a bit. Goal I'm shooting for is a double hybrid, hopefully I can pull it off. I say double hybrid as I am attempting to build it as a both a hybrid armor/shield tank, and as a gunboat/carrier...
    16. Edymnion

      Turret construction best practices and questions

      You can also make three part turrets for this. Build the turret normally, then build an intermediary socket with power and shields that it plugs into, which you then dock to the ship (make sure you turn off the rail you dock the plug to though, in order to prevent lag). Upside there being that...
    17. Edymnion

      Suggestions please <Ship Design>

      Practice makes perfect, and always remember that people around here show off the best stuff they've made, and quietly delete the crappy ones before anyone ever sees them. Don't fall into the mistake of comparing their highlight reel to your blooper reel and feeling down. One thing I try to...
    18. Edymnion

      Turret construction best practices and questions

      Side note for this ship, or more specifically those turrets. There is an energy tax of I believe 10% per additional array attached to a computer. So if you had a hypothetical weapon that used 1 energy per module, and you built a single array of 100 modules, it would cost 100 energy to fire...
    19. Edymnion

      PvP Anti-Player Research

      Well, we were talking efficiency, and ease of replacement does factor into that. Very inefficient to click "Place Order" on a shipyard 50 times, or click "Buy Blueprint, Add Blocks, Spawn" 50 times, etc. So its more time efficient to go with the larger ship. Its usually more block efficient...
    20. Edymnion

      PvP Anti-Player Research

      Well, depends on your definition of efficiency. By that metric, yes. By another, the larger ship uses the same number of blocks and can be respawned into action in a single click, as opposed to either 10 clicks for the fighters or 2 clicks (1 to spawn, one to eject them from the rack, which...