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    1. Madman198237

      Ion effect ion weapon

      Spherical explosion damage distribution, my friend. Can explosions actually cause cross-entity damage? I just spontaneously realized that I didn't know....
    2. Madman198237

      Ion effect ion weapon

      That's a 50% bonus against shields...written in the wrong format. It should read 50, as in 50 %, but instead it's giving the decimal equivalent, and "Ratio (%)" is 1 (As in 1/1, or a 100% ratio)...when it should read 100 %. This is something that should be fixed to reduce confusion.
    3. Madman198237

      Read by Council Planet gravity should act from center of dodecahedrons

      We really do need at least a (eventually, at least, point-source [I hope]) form of gravity that follows the laws of gravity (Diminishes by the square of the distance, if I remember correctly; pulls things towards a point or area rather than the gravity we have, which pulls things down regardless...
    4. Madman198237

      Should Chain Drives Remain?

      What logical reason would the jump drive's distance depend on the module/mass ratio? Perhaps, the requirement can be to have a JD of a certain ratio in order to jump your whole ship. Otherwise, you can't generate a large enough distortion in space and time to move your entire ship, and your JD...
    5. Madman198237

      Should Chain Drives Remain?

      I would prefer for a jump system based on range and efficiency. The more jump blocks you have, the larger distance you can jump. Period. The more jump blocks you have IN RELATION TO the size of your ship, the less power it costs to charge your jump drive. As in, it takes x number of seconds to...
    6. Madman198237

      Introducing The United Star Axis

      Finally, the GIF! Now we don't have to break out the torches and pitchforks. But they're still in the storage shed, just in case you get any ideas....... Anyway, neat torpedo vessel. I hope you get the chance to use it on a station or titan or some such (With a VIDEO, I hope. Hint, hint)
    7. Madman198237

      Recognized fleet station dock call command

      You know, you could just hook an enemy detector to a logic system that releases drones, after docking a thrust-less "mothership" to a station (The mothership looks like and effectively IS a part of the station), then recall the drones to the permanently docked mothership. Problem solved....if...
    8. Madman198237

      Planned Asteroid belt immersion

      Perhaps another system like this could eventually be added to make the centers of galaxies the radiation-filled killer areas that they truly are. Also, space clutter should probably be more common in the centers of galaxies, because they're really messy places. Sorry, random thoughts.
    9. Madman198237

      Kaiserliche Marinewerften: First 300m Ship, (WIP) Deus Ex Krieg

      Technically they have 1 health, but every weapon (Even a 2 block cannon-cannon slave) does one damage per hit.
    10. Madman198237

      Drone Wars Competition , Season 2

      Actually, Drakkart, I'm talking about a showy deployment that may take some time, not a system that launches drones throughout a battle. This one launches all drones before a battle.
    11. Madman198237

      Kaiserliche Marinewerften: First 300m Ship, (WIP) Deus Ex Krieg

      Missiles still have no health, as far as I know. Although I suppose I've never tried to shoot down a powerful nuke....but still, a 2 block C-C should not be able to shoot down a M-M combo with 70 blocks with one shot, assuming the missiles get a health boost.
    12. Madman198237

      Introducing The United Star Axis

      You haven't given us as GIF yet, that's what you're doing wrong.
    13. Madman198237

      Kaiserliche Marinewerften: First 300m Ship, (WIP) Deus Ex Krieg

      Maybe I should look into building ships like that. I can't imagine building any of my ships again with apparently exposed details. My ships are composed of armor plates and very little detail (I'm not very artistic, so the greebling thing is just beyond me most of the time). Also, my color...
    14. Madman198237

      Brainstorm This Weapon Combination Tweaks

      I personally like the idea of differing effects and the like....though I would like to see a combo (I've been thinking pulse slave) that causes cannon rounds to explode on contact, like modern large-caliber weapons like artillery, which are packed with explosives. Lesson from naval warfare: The...
    15. Madman198237

      Introducing The United Star Axis

      Video? Series of carved pieces of slate moved in front of a camera really quick? Crude animation? We're not picky.
    16. Madman198237

      Kaiserliche Marinewerften: First 300m Ship, (WIP) Deus Ex Krieg

      Much cleaner looking, pretty nice. The stripe is a nice touch. Go for consistent decoration if you don't want a large plain area. In other words, make the decorations similar all over the ship, in the same colors and patterns, to prevent distraction and craziness.
    17. Madman198237

      Drone Wars Competition , Season 2

      Do you have a preference for the time it takes to launch the drones?
    18. Madman198237

      Introducing The United Star Axis

      How powerful are the torpedoes?
    19. Madman198237

      Read by Schine Schine, your Map View is terrible (and how to fix it)

      The galaxy shouldn't be a very populous place. There's a lot of ways and places to get lost out in space. The solution is probably going to be to make space dangerous, so you can't always go everywhere. And then to improve scanners so they can be used to find people hiding out in various...
    20. Madman198237

      Read by Schine Schine, your Map View is terrible (and how to fix it)

      Great. I love realism (I'm probably going into the astrophysics field in college) and would love a similar system. Big problem, however: Gravity and orbits. Right now, a planet can't exceed the size of a sector without causing many issues. To change the size of a system like this would almost...