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    1. aceface

      Planned A proper 3rd person view (aka Chasecam)

      ramming the thread to see what label it will get
    2. aceface

      Change to scanners and IFF

      yeah i personally think that bigger ships should have bigger scan range than small ships.
    3. aceface

      3-man Mining Outpost

      epiiiiiiiiiiiiiiC! I'll maybe use it as a base on a server some day
    4. aceface

      Proof that higher default shield capacitor values would be a good thing

      Well said Keptick ;) This, in my opinion is an excellent idea too. Combining it with a hinch of shield buffing to counter insta missile kills and pvp would be great :D
    5. aceface

      Discussion : How to improve game combat ?

      look, I have had experience in terms of PVE and PVP in more or less all the shield changes; history of shield changes over the past 1.5 years: - first the shields were very powerful. - then they were nerfed. - then they were SUPER BUFFED. - then they were nerfed to current shields. The...
    6. aceface

      Discussion : How to improve game combat ?

      yeah i remember those time. alternatively the whole weapons system could have diminishing returns instead of a single weapon block. curious to how it would work in practise...
    7. aceface

      Discussion : How to improve game combat ?

      I agree with you, they don't. What I am saying is that the forward thrust be more powerful than the other sides, because 99.9% of all ships I have ever seen in games or starmade have big engines facing backwards, which is what a spaceship would have because it can't waste engines for all...
    8. aceface

      Discussion : How to improve game combat ?

      I agree with you that they should turn fast. Just not as fast as they do now. About 50% - 75% slower of the current base turning speed. Why - because in dogfights no matter how you maneuver, it will always be the person with more shields and weapons who wins, because you can never get out of...
    9. aceface

      Discussion : How to improve game combat ?

      how do you know?
    10. aceface

      Discussion : How to improve game combat ?

      1. I want thrust to be a lot more powerful in the forward direction and a lot weaker in the other directions, so that it doesn't end up making one ship go backwards at the same speed someone tries to chase it, resulting in the guy who has the better shields and weapons wins. 2. I think fighters...
    11. aceface

      server.cfg ship size limit variable

      i do think that there should be some kind of soft cap to ship size efficiency, but i still think this feature of limiting ship size should exist you could also have a more advanced setting say - 20% ship must be hull, 80% systems etc. a more legit reason could be ingame: "you cant place more...
    12. aceface

      Kupu's thread

      pirate stations used to drop them
    13. aceface

      Kupu's thread

      nice textures :)
    14. aceface

      Different suns emit differently coloured light

      yeah agree, i think its because schema didn't have time to make it look fancy - the sprite used has existed for a long time because schema uploaded a video demonstrating it over a year since they were released yeah just like lights do i guess :)
    15. aceface

      Different suns emit differently coloured light

      As far as I know, all suns emit the same white light. would add more feel to the system if dark red was shed on everything around the star :) also i don't want to see any BS performance objections. it's just like switching from the white light block to a red/blue/yellow light block.
    16. aceface

      NPC Factions

      i have been really pissed since the very beginning that there aren't more factions in starmade. i guess schema has his priorities set in stone.
    17. aceface

      Kupu's thread

      hey kupu, is it possible to mod the colour emmited by the sun?
    18. aceface

      Implemented A way to prevent jump drives?

      no just if the warp drive blocks take damage
    19. aceface

      Implemented A way to prevent jump drives?

      I like this idea and think that it should not be too easy to get away. But in my opinion I think that it should be possible to intercept someone who has warped away. Currently the way warp works, I think you should be able to travel further distances but take a lot longer, i.e. you stay in the...