Well said Keptick ;)
This, in my opinion is an excellent idea too. Combining it with a hinch of shield buffing to counter insta missile kills and pvp would be great :D
look, I have had experience in terms of PVE and PVP in more or less all the shield changes;
history of shield changes over the past 1.5 years:
- first the shields were very powerful.
- then they were nerfed.
- then they were SUPER BUFFED.
- then they were nerfed to current shields.
The...
yeah i remember those time. alternatively the whole weapons system could have diminishing returns instead of a single weapon block. curious to how it would work in practise...
I agree with you, they don't. What I am saying is that the forward thrust be more powerful than the other sides, because 99.9% of all ships I have ever seen in games or starmade have big engines facing backwards, which is what a spaceship would have because it can't waste engines for all...
I agree with you that they should turn fast. Just not as fast as they do now. About 50% - 75% slower of the current base turning speed. Why - because in dogfights no matter how you maneuver, it will always be the person with more shields and weapons who wins, because you can never get out of...
1. I want thrust to be a lot more powerful in the forward direction and a lot weaker in the other directions, so that it doesn't end up making one ship go backwards at the same speed someone tries to chase it, resulting in the guy who has the better shields and weapons wins.
2. I think fighters...
i do think that there should be some kind of soft cap to ship size efficiency, but i still think this feature of limiting ship size should exist
you could also have a more advanced setting say - 20% ship must be hull, 80% systems etc. a more legit reason could be ingame: "you cant place more...
yeah agree, i think its because schema didn't have time to make it look fancy - the sprite used has existed for a long time because schema uploaded a video demonstrating it over a year since they were released
yeah just like lights do i guess :)
As far as I know, all suns emit the same white light. would add more feel to the system if dark red was shed on everything around the star :)
also i don't want to see any BS performance objections. it's just like switching from the white light block to a red/blue/yellow light block.
I like this idea and think that it should not be too easy to get away. But in my opinion I think that it should be possible to intercept someone who has warped away. Currently the way warp works, I think you should be able to travel further distances but take a lot longer, i.e. you stay in the...
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