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    1. aceface

      Nimerias First

      FEEDUPYOURBEAST :D
    2. aceface

      Recognized Weapons can have one extra link

      interesting suggestion. i think it would be good if it was possible to further mix and match the current support and effects without it being too overpowered.
    3. aceface

      Proposal: Engineering Overhaul

      personally in my opinion i dont mind if creativity is limited. i want to build proper spaceships, not comletely random structures that can shoot and fly.
    4. aceface

      Oh a space game! So many Ideas.

      I would be loved to be forced into it constantly :P And that is why creative mode is planned with probably peaceful mode etc etc
    5. aceface

      How to make beams/ projectiles thicker

      they do, but they scale to a certain limit, and have only 3 different sizes.
    6. aceface

      Will the missile blast radius through shields bug ever be fixed?

      point defence don't do SH**. I had 14 - 300 mass point defence turrets, and the ai accuracy was set to 200 + i set the difficulty to mean (the hardest). They shot down 10% out of maybe 50 missiles or something. They were just shooting, missing or simply doing nothing. i was also testing against...
    7. aceface

      Will the missile blast radius through shields bug ever be fixed?

      aside from the bug, i think missiles should require ammunition to not be so over powered
    8. aceface

      One large beam, rather than individual beams

      You can turn beams off in the graphics setting and it will still lag. It's probably because so many blocks have to be removed that it lags.
    9. aceface

      Pirate ships should be scrap as well

      Well, if pirate stations are scrap when killed then may as well make pirate ships also scrap when killed. To make pirate ships and stations worth hunting, have the trading guild pay you a reward (in either credits or blocks, dunno) for the ship, based on how powerful it is. How powerful a...
    10. aceface

      Implemented Force field blocks

      ooooh, i wouldn't mind homebases being destructable if it is possible to have an invincible force field around them. would make more sense gameplaywise than magically being able to be invincible.
    11. aceface

      What is the largest know ship ever made?

      alright!
    12. aceface

      What is the largest know ship ever made?

      How do you know? There could be bigger ones. Have you seen Omegacybran 's ragnarov? It's frikken huge as well.
    13. aceface

      warp gate explodes during construction?

      hmm that's interesting lol. i have never experienced this, but i think it would be cool if the warp gate got too much power it overloads or something. if you are playing with collision damage - it can easily break your gate. other than that i don't know xD
    14. aceface

      Recognized Make ship's weapons not go through the ship

      I think this is a good idea because weapons can be disabled a lot more easier (considering their low armour). One punch through shot will screw it up pretty bad. Also the weapons would be more "proper", as in they actually are weapons and not some kind of gun sculpture. Good idea :) Another...
    15. aceface

      What is the largest know ship ever made?

      biggets ship i have ever built was 4 million blocks and 250 metres long. quite far from 1km xD
    16. aceface

      Planned Creative Mode

      good idea, confirmed to be implemented by the devs in a q and a livestream
    17. aceface

      Procedurally generated space "noise" (electrmagnetic white noise)

      this would add so much feel to the game! :) 1+
    18. aceface

      Applications of a softcap

      personally i think softcap should be on everything :)
    19. aceface

      Shields and turrets

      i think the turrets should share a percentage of the mothership's shields.