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    1. aceface

      Question about a ship build

      also TwoNiner
    2. aceface

      WARNING: arctic gaming admins corrupt

      nice one xD, he got rekt.
    3. aceface

      Station Defense?

      make turrets with many missiles of 100% damage beam and 100% explosive. depending on sector size they will kill pirates that are even out of your navigation range and to massive damage, and also are so fast that point defence turrets struggle to shoot them down.
    4. aceface

      Planned A proper 3rd person view (aka Chasecam)

      60 people!!!!!!!!!!!!!!!!!!!!!!
    5. aceface

      In-Ship-Teleporter

      Nope, disagree. Having teleporters will be expensive (and probably cost a lot of power) so hall ways wont go. Could also be limited by a certain ammo or cooldown. They could be made in a way that would make them only worth having if having to teleport large distances.
    6. aceface

      The Thryn [Recruitment Limited]

    7. aceface

      For the love of sweet baby Jesus!! (and other Inventory Filtering desires)

      easiest way in my opinion would be to have it possible to set shop categories as filters.
    8. aceface

      Planned A proper 3rd person view (aka Chasecam)

      58 people is actually quite a lot :eek:
    9. aceface

      Show Shop Prices

      :D
    10. aceface

      Show Shop Prices

      it could be saved from the last time a person previously loaded the sector. meaning the game will only have to load a spreadsheet of some sort with all the previous values.
    11. aceface

      Add More Flight Mode Tool Slots

      this. i suggested a long time ago the same thing. we have 10 toolbars, of which we can scroll through with keys 0-9. then we use mouse scroll to scroll through them.
    12. aceface

      Can scanners be accessed in the new GUI?

      i know! strange because i also noticed so many obvious bugs when i started playing within 10 minutes with the new ui.
    13. aceface

      what i like and don't like about the new ui

      nice :D keep the good work!
    14. aceface

      Heath shields

      i personally think that no matter how many shield blocks a ship should not be able to pass through a 10 000 000 K + hot sun. However a shield that makes it so that you can get closer to the sun without taking damage to me is a good idea :)
    15. aceface

      WarHeads???

      wait wat? really?!?!? cool. if thats true they actually make sense to have. 1. theyll have a bigger risk of blowing your self up if they are shot. 2. they are limited so it isn't op. 3. they would be a lot harder to aim at than regular dumbfire missiles so it is also not op. so they are not op...
    16. aceface

      what i like and don't like about the new ui

      also no scan histrory as far as i've searched...
    17. aceface

      Rate Star Made's community, 1-10

      i give it a 1/10. just feel like it, because there are quite a few people i have to use the ignore button on this forum because they seem to have a habit of causing unnecessary friction on threads.
    18. aceface

      Show Shop Prices

      good idea. i just write on paper.
    19. aceface

      Potential Gameplay interior rooms

      I meant the potential gameplay interior rooms that could exist from certain features people could come up with.
    20. aceface

      Potential Gameplay interior rooms

      Right now interior rooms add more or less no gameplay features except a few. I myself like to make my ships look good, if they have a purpose. If they have good stats, I make the ship so that I think it looks good. Right now I don't bother much with an interior unless the ship is big because...