Search results

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      Planned Better Solar Systems (More Cool Stuff!)

      No, because the stop offensive effect slows the aimed at ship, and the defensive effect is antigravity... Oh yeah! They do sorta do that. Maybe they would only slow your ship's fall in gas planets, while antigravity blocks completely stop it. That way you would need a jump every once and a...
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      Changes to weapon pairing.

      This could result in overpowerd weapons. Theres a reason why missle/pulse combos don't rapid fire, and you cannot have lockon rapid missles. These weapons would just be to strong, there would need to be some seirious nerfs to some things like missle/pulse/cannon where they would do way less...
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      Recognized by Council weapon's shot size and spreadings damage.

      This would work really well. It would give the feeling that you were actually doing damage with all of the small radius weapons(everything but nukes). Because currently cannons, fast firing missles, and beam weapons even on the thousand blocks scale only damage a few blocks, wasting most of...
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      Turrets enhanced and weapons extended

      But cannons and beams(the two main weapons besides missles, and the only dps weapons, in starmade currently) would be imposible to aim at. They could hit your comparitively large ship with weapons 27 times better, and would be so much smaller. The only way to deal with them would be to have...
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      Turrets enhanced and weapons extended

      That could result in people making micro turrets imposible to hit but dealing tons of damage. Also,(I think this would be really cool, but anyway) you could make power cells and shield cells using power and shield supply beams on micro builds. You still would need the space to make the cap...
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      Criss' Thread

      NPC homebases would be cool, maybe having a chace to spawn on planets? I was thinking that if one faction had a bad enough relationship with another faction it would start stealing ships, and ships would spawn in stolen, instead of having to be actively caught(you wouldnt have to simulate every...
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      Criss' Thread

      I know, but people talked about it earlier. My point isn't so much the factions, but(like their colorings and logos) should have unique shapes. The "stolen ship" idea was about one faction taking over another's ship, a sort of hijacking.
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      Criss' Thread

      What will be the ship shapes for all of these factions? Will the trading guild be rectangles only, the AI abolitists having lines with a side cockpit, other factions having other unique designs. Also, certain factions (pirates) would sometimes steal an enemy factions ship(spawn in, the factions...
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      Turrets enhanced and weapons extended

      Wouldn't microblocks mess with programming? If I remember correctly star made relies on voxel programming, or each block is positioned by it's nearby blocks. Would microblocks need each block to take 27x the programming power? Great idea, great solution, but how would you code it?
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      AI Ideas Thread

      Would CPU cycles decay after a certain point? It seems like it in the name. That would be cool, if CPU cycles died down over time. Maybe there could be upgraded Memory-Chips(super conductors) that would have slower decay rates. The CPU cycles in them would ether decay last, if it was stored like...
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      AI Ideas Thread

      Definitely. Not much you can say there but put a link.
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      AI Ideas Thread

      Maybe Computers would use power to generate AI power(what would it be called?) that would be used by AI systems. There would be a transfer of some sort between one ship and another, docking maybe, and it could be stored in computer storage blocks. AI ships could be self-AI powered or rely on...
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      AI Ideas Thread

      This is TOTALLY what I'm talking about. The problem about space management could be solved with having programming blocks increase the maximum operations it could do (so larger computer centers would be more powerful), and maybe sensor enhancers that would increase certain sensor's range or...
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      Random Ideas Thread

      You'd need a new texture too... AtraUnam Really? I thought it was only for entities that were being attacked (and the 60 second cooldown). If you made them inside your ship like power supply beam setups you should only get the 80% supply beam penalty
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      AI Ideas Thread

      StormWing0 and Trekkerjoe Yes, this would be way better in the suggestion section, I just kind of got carried away with ideas. jayman38 As well as targeting certain blocks (like shield rechargers or missing blocks[ship designs in the core]), but that would work. I was thinking of more of a...
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      Random Ideas Thread

      What would happen to regular salvage beams then? Great idea, but what would you do with the salvage stuff? I guess they could become the effect computer and modules, or it could be like the old turret system like it is now. Edit: My random idea is using shield supply beams on docked entities...
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      AI Ideas Thread

      Does anyone know how I can transfer this to suggestions? Artificial intelligence(AI) in Starmade currently very simple, it has a single block, the Bobby AI module, which can be edited with three settings, turret/ship, what it should aim at (Astronauts, Missiles, Selected target, or Any) and an...