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    1. Malacodor

      StarMade 0.1836 New Tutorial and loads of fixes

      The last configuration has 2000 damage per shot and 0.1s reload time. This should actually result 20000 dps, so something must be wrong there. 1. The game is still in alpha, you'll probably have to refit your ships more than once until release. 2. Read the bug tracker, you can't expect a forum...
    2. Malacodor

      StarMade 0.1836 New Tutorial and loads of fixes

      Probably because of this. Edit: Ninja cat was faster.
    3. Malacodor

      How to outfit fighters?

      So turrets generally don't need faction blocks?
    4. Malacodor

      How to outfit fighters?

      That's correct, but originally the turrets didn't even have faction blocks. I just started to find out how the faction stuff works.
    5. Malacodor

      How to outfit fighters?

      I have to test the explosive effect, but I already like the defensive use of it. Enemy uses stop effect? Unlink and unstuck! Yes, but each turret needs to be factioned properly.
    6. Malacodor

      How to outfit fighters?

      I made some tests and the cannon-cannon anti-missile turrets are pretty good at destroying my own missiles. o_O
    7. Malacodor

      Unify block shapes

      Economical players. Not with advanced build mode. This would seriously limit creativity since slopes had to be avoided due to being a weak spot. Edit: That's not the problem. A cube can be split into 3 corners or 1 penta + 1 tetra. The volume of a tetra is 1/6 of a cube (1 m³).
    8. Malacodor

      Unify block shapes

      Then many people would cover their ships in wedges only.
    9. Malacodor

      Anyone playing "legit" ?

      I just started a new universe where I play completely legit. I try to craft everything on my own and buy ships with blocks. For designing the blueprints I use my creative mode universe, however.
    10. Malacodor

      How to outfit fighters?

      If I outsource my lock on missile launcher to a turret I can shoot with cannons all the time, while Bobby fires the missiles.
    11. Malacodor

      StarMade 0.18 - A new Universe

      1. It was a typo. 2. After 0.9 comes 0.10, version numbers aren't decimals.
    12. Malacodor

      Crystal wedges, no extra IDs needed

      3 bits for orientation aren't enough. Corners need 5 bits, wedges 4. You forgot about armor which is ID dependant.
    13. Malacodor

      Unify block shapes

      Different shapes of the same block type are already compressed into one inventory slot.
    14. Malacodor

      How to outfit fighters?

      100% punch or just one block for the puncture? Have you also tried cannon + missile (shotgun)?
    15. Malacodor

      How to outfit fighters?

      I'd prefer optimizing the ship for fighter-fighter combat.
    16. Malacodor

      How to outfit fighters?

      Which weapons for the turrets? With which weapons should I combine the AMCs and the turret weapons?
    17. Malacodor

      How to outfit fighters?

      I'm currently building a fighter as an early game ship, so it should be able to survive on its own and shouldn't be too specialized. Which weapon combinations are good for such a ship? Which ones for interior weapons, anti-ship turrets, anti-missile turrets?
    18. Malacodor

      Wwapon and energy system

      What's the benefit? I don't see any.
    19. Malacodor

      Unify block shapes

      Wasn't it already planned to separate color from block items, so that color can be applied in build mode? Why is it bad, because you say so?