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    1. Dr. Whammy

      Introducing The United Star Axis

      My version of the Mirage was mostly influenced by the Mirage 2000, F-22 Raptor and the Robotech Super Valkyrie. This design is meant to reflect that the UEG is just like any other modern day Earth military; reusing a familiar design that's been around for ages, putting bigger guns on it then...
    2. Dr. Whammy

      Introducing The United Star Axis

      The Batman knows... :eek: Yeah... While the United Star Axis is my own creation, the United Earth Governments are a parody of the United Nations. For the U.E.G., I'm going for a more traditional 20-21st century Earth ship style, so you may see a few 'familiar' designs pop in from time to...
    3. Dr. Whammy

      It's impossible to make good figther weapons

      I'm just gonna leave this here... https://en.wikipedia.org/wiki/Tactical_High_Energy_Laser Bastards discontinued it because it was too big and pricey. Guidance isn't the issue anymore. It's the ability to make a reliable laser that can get hot enough to blow up a missile.
    4. Dr. Whammy

      Fighter Porn

      A-5 Mirage Affiliation: United Earth Governments Manufacturers: Mockheed Lartin, Mikoyanov, Yangshen Role: Light Interceptor. Defense: 4,095 shields, Standard Armor plating. Armament: high energy laser, guided missiles
    5. Dr. Whammy

      Introducing The United Star Axis

      A-5 Mirage Affiliation: United Earth Governments Manufacturers: Mockheed Lartin, Mikoyanov, Yangshen Role: Light Interceptor. Defense: 4,095 shields, Standard Armor plating. Armament: high energy laser, guided missiles This is a short range interceptor that went into production on Earth at...
    6. Dr. Whammy

      It's impossible to make good figther weapons

      Coastline targets... Aren't you forgetting something? If you want to win the fight, always use the right tool for the job. There is no one-size fits all craft in war. Also, shelling people who can't fight back is the American way...
    7. Dr. Whammy

      It's impossible to make good figther weapons

      This is an "apples to oranges" argument if I ever saw one. Battleships are no longer used because modern carriers offer a farther projection of force by using aircraft. They can be fitted with the same anti-missile/anti aircraft weapons as battleships; while offering similar, if not superior...
    8. Dr. Whammy

      Fighter Porn

      SR-4 Javelin Affiliation: United Star Axis Manufacturer: Nexus Inc Role: Medium support fighter Defense: 4,000 shields, Standard and Advanced Armor plating. Armament: dual gauss cannons, particle flare, light guided missiles (prototype only)
    9. Dr. Whammy

      Introducing The United Star Axis

      SR-4 Javelin Affiliation: United Star Axis Manufacturer: Nexus Inc Role: Medium support fighter Defense: 4,000 shields, Standard and Advanced Armor plating. Armament: dual gauss cannons, particle flare
    10. Dr. Whammy

      It's impossible to make good figther weapons

      Currently, there is no way to make effective "fighters" in the traditional sense (FA-18 sized). That's why, in StarMade, the term "fighter" has been expanded to include gunboats in excess of 40 meters in length. Shield regen alone can permanently tank a ship from anything in this size range...
    11. Dr. Whammy

      It's impossible to make good figther weapons

      This is why nearly all of my starship designs fit within the 100-120 meter length range and the 2 million power regen soft cap, while so many other players are building capitals. It's insanely hard for a single heavily armed ship to stand up to wave after wave of faster, more maneuverable...
    12. Dr. Whammy

      It's impossible to make good figther weapons

      So true... I remember when the graphics looked like this... ...and AI targeting was some scary stuff. Now that the weapons purposely aim at system blocks rather than the core/center mass of a ship, it takes a lot longer to kill even a small fighter. They seriously need to give an...
    13. Dr. Whammy

      Introducing The United Star Axis

      Thanks man, That really made my day. :)
    14. Dr. Whammy

      Introducing The United Star Axis

      Really? :confused: Then I guess I really need to talk to you. I'll take you up on that offer when my UEG ships are complete. Thanks for the heads up.
    15. Dr. Whammy

      Introducing The United Star Axis

      While I'm not knowledgeable enough to make a true StarMade Mod, I am working on a project where players will be able to learn about our conflict with the fictional enemies from my "who's who" section in my faction lore page; "The United Earth Governments" (UEG). When I create the UEG, I plan...
    16. Dr. Whammy

      Eventually I will. But first, I need to make certain preparations.

      Eventually I will. But first, I need to make certain preparations.
    17. Dr. Whammy

      Introducing The United Star Axis

      Ballista Class (WIP) Affiliation: United Star Axis Manufacturer: Nexus Inc, Fairborne Naval Industries Role: light cruiser / medium support craft Mass: 13,500 Defense: 2,000,000 shields. Advanced Armor plating. Armament: medium range gauss cannons, ion beam turrets, guided missiles, ion...
    18. Dr. Whammy

      Minimum DPS for weapons to be useful?

      Yes and yes... Example: my aforementioned Lancer class. The newest version of this craft has one meter of advanced armor and has just over a 1:1 thrust/mass ratio so, while it's not fast enough to work as an interceptor, it's quick enough to get out of it's own way when in combat. Its...
    19. Dr. Whammy

      Add more Faction News Notifications

      How about a check box screen where you can select what news/alerts that you see?
    20. Dr. Whammy

      These are not the planets you are looking for (makes hand motion)

      Yeah. It did turn out as kind of a plain Jane design. I basically took one of these and built a giant salvager array and thruster system onto it. The modified design ended up looking like a giant TV with engines on it. :LOL: This ship works a lot like the "planet flattener" or...