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    1. Edymnion

      First ship... how to decorate bland areas?

      Oh trust me, its not easy at all to get a ship to look really awesome. I've been doing this for coming up on two years now and I'd say I have only gotten to what I'd consider proficient in making good looking ships. There's really nothing to do but practice practice practice. Find other...
    2. Edymnion

      DISCUSS! Sector sizes - what's the sweet spot?

      The individual asteroids are still grouped together closely in the center of the sector. Everything spawns in the center of the sector, and sector size basically just increases/decreases the empty space around them.
    3. Edymnion

      DISCUSS! Sector sizes - what's the sweet spot?

      Must be noted however that the increased number of chunks will not come into play right away. When sector size is increased, that is all that is increased. Everything in said sectors, like pirate stations, asteroids, and planets stay the same size, they just spread out more. At the start, a...
    4. Edymnion

      Creative Space (ship Dock)

      There's an app for that. Eventually...
    5. Edymnion

      Block Driven Ship/Turret AI

      No, no they cannot. I've been a programmer for 10 years now, I know for a fact most people look at this stuff and see hieroglyphics.
    6. Edymnion

      Block Driven Ship/Turret AI

      So basically you're saying "I acknowledge this is too complicated for the average person to use, but thats okay because they can download pre-made templates"? So... what you're saying is for the vast majority of players there is no ability to customize your option, and they can only choose...
    7. Edymnion

      Weapon projectile scale based on damage

      Waffling lets you make the hole as big or as small as you want. I'd rather have the option for a scalpel that can slice all the way through a ship than have it automatically try to spread it out across a dozen blocks and not get 3 or 4 blocks deep.
    8. Edymnion

      Block Driven Ship/Turret AI

      It will shoot at anything with shields down first, as it should. It will give priority to anything with less than 50% of it's system HP. If it has lost system HP, it almost assuredly has lost armor as well. Throw in one or two more activators to knock it up to anything under 75% of it's...
    9. Edymnion

      Block Driven Ship/Turret AI

      It is functionally equivalent. As in, when both sets get through and pick a target, they are most likely to pick the same target. You don't have to replicate 100% detail as long as the output is roughly the same. If you're as good a coder as you say you are, you should understand the concept...
    10. Edymnion

      Block Driven Ship/Turret AI

      Bobby Target:Ship - Shield - Activator Off ....................- Mass - Activator On ....................- System HP - Activator On, Activator Off Target:Ship - Shield - Activator Off ....................- Mass - Activator On Target:Ship - Mass - Activator On ....................- Distance -...
    11. Edymnion

      Block Driven Ship/Turret AI

      Yes, please jijiji, show us your 500 block AI brain build for your bomber. Seeing as how its a bomber, I'm assuming it has a big missile bomb, hence its best against large targets. So, here's my take on it: Bobby Target:Ship - Mass - Activator On "Aim at the ship" with "Mass 100%", aka aim...
    12. Edymnion

      Weapon projectile scale based on damage

      Cannon fire already increases in size with power. Rest of them need to scale as well. I hate having a planet shattering nuke that looks like I just flicked a booger at the enemy.
    13. Edymnion

      Shipyard shenaigains

      Yeah, it gets buggy with things like that. If you keep hammering it it'll eventually load the design, but its not exactly super friendly at the moment.
    14. Edymnion

      First ship... how to decorate bland areas?

      I actually have an engine porn "ship" that I've been making some small and medium sized engines on. Its nothing fancy since I haven't gotten around to the large engines yet, but I'll be happy to share so you can see how I do them. Small and Medium Engine Porn
    15. Edymnion

      Small and Medium Engine Porn 2016-12-19

      This is a template ship for engine porn (detailed engine decoration). Currently includes two sets of animated engine cowls with logic for a two frame start up/shut down sequence. Place an Activator and a Not on your Rail Docker so that the ship knows if it is docked, then link the Not into the...
    16. Edymnion

      [256x/128x] Sphax SpaceBDcraft [WIP]

      Issues I have with it: 1) Seamless textures are now seamed. I use standard armor for many things because it is seamless. None of the new hull/armor block textures tile seamlessly. This is a very big issue for me, and this alone renders the entire pack unusable for me. 2) The various glowing...
    17. Edymnion

      Kill Docked Power Entirely

      Oi, when people said docked hull, I didn't think they literally meant the ENTIRE EFFING HULL! I figured they just were docking plates on top of a standard hull. Sweet monkey spitting Jeebus, people...
    18. Edymnion

      Kill Docked Power Entirely

      Meh, that is generally at least on the outside of the ship. Its not nearly as bad as when something internal detaches.
    19. Edymnion

      Kill Docked Power Entirely

      Oi, let me guess, people are using internal docked armor now?
    20. Edymnion

      Block Driven Ship/Turret AI

      Sorry, just getting really tired of hearing about people pulling this kind of thing, which is going to ruin it for everyone who's not abusing the system.