Search results

    1. AtraUnam

      Link cameras to display modules

      I think its pretty self explanatory. Being able to use display modules to get multi-direction views might even encourage people to use cockpits rather than external cameras.
    2. AtraUnam

      Amant Shipyard

      Finally got around to building again.
    3. AtraUnam

      Dial a Yield Weapons

      This is why I believe that such a system should function only to tweak weapons without having enough effect to entirely re purpose a weapon. Alternatively we could have a diminishing returns system where a 10% increase in range results in a 20% decrease in damage or vice-versa.
    4. AtraUnam

      Dial a Yield Weapons

      I would like to see this make a come back in a slightly more limited form. It would be more of a slight tweak to a weapon than a large change and would help make ships more personal. It would also help prevent ships having identical weapons on different scales.
    5. AtraUnam

      The ultimate drone R&D thread

      A little late to this topic and pretty much the R&D building janitor in terms of design experience but I have 2 suggestions: Build a support cloak ship with the sole purpose of delivering a single skoome drone/bomb directly to the enemy ship. If your drones keep crashing into your drone racks...
    6. AtraUnam

      Docked shield generator woes

      Sounds good for turret survivability but otherwise its just an overcomplicated way of sticking more shield recharger on a ship.
    7. AtraUnam

      Docked shield generator woes

      I'm sure were all aware of the trick for getting around the regen soft cap. Dock a separate generator to your ship and use a power drain/supply beam to transfer power to the main ship. I thought I could do the same thing with shields in order to get around combat regen (at the cost of making my...
    8. AtraUnam

      What can we look forward to in regards to combat?

      Once you look into it the level design used to make the Mario games fun it was actually incredibly complicated.
    9. AtraUnam

      Armor vs Shields

      Unless yu'r an Ork, den what you and da rest of da boyz believe, is whats true.
    10. AtraUnam

      Armor vs Shields

      Personally I think it should be possible to have a viable ship that relies solely on armor with no shields whatsoever. With the obvious downside of repair costs and short term survivability; but the upsides of being slightly better and not costing power.
    11. AtraUnam

      Make death better

      I like the idea of laser victims leaving a 'shadow' behind like those left after a nuclear blast.
    12. AtraUnam

      [64x64] DirtySpace

      replying because kupu said we should I have free will and i love your work.:p
    13. AtraUnam

      Missile Theory

      I just tested my standard 'Tonitrua' artillery ship against one of your hardened hull targets, at just over 5 million damage any idea what stage this is? Interestingly firing at the 97m^3 target behind it does absolutely nothing.
    14. AtraUnam

      A Few Missile Changes

      +More powerful missiles should have more hp
    15. AtraUnam

      Exploring planets pays (possible spoiler)

      This has been in the game for a while, though this city seems to be better made than what we used to have.
    16. AtraUnam

      Liquid Systems Nano Yard (LSNY)

      You have just rekindled my desire to build and my love of the Zerg in one fell swoop. But I'll probably still work on highly specialized ships rather than just jump on the drone bandwagon. Got a project in mind for a ship that actually requires multiple pilots.
    17. AtraUnam

      The more credits you have the more likely pirates will try to kill you

      Only if there's an alternative place to store credits.
    18. AtraUnam

      Galactic Travel Calculations!

      Yeh but that's just boring.
    19. AtraUnam

      Logic... Lots and lots of logic

      Remind me of the time I built a working tamagochi in Minecraft, this was before we had all the fancy things like comparators and super tiny hopper clocks.
    20. AtraUnam

      Stars Collide: The new Universe Arrives!

      Maybe we will get some really nasty pirates or gigantic creatures in the space between galaxies Dormant Tyranid Hive Fleet