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    1. Achriel

      Wedge Sphere 27 - Power & Graphics fix

      The ship power is slightly altered so at full speed you won't drain while using weapons, however the draw is significant so expect the power levels to fluctuate somewhat. Keep in mind if fighting drop the Sphere, that's what it's for. Fixed a rendering problem with the sphere (I hope) it was...
    2. Achriel

      Ability to disable shields

      The ability to enable/disable shields should be implemented even if it isn't immediately useful, it's a simple add-on to the Structures and perhaps should even be granted a button so you can use the function like cloak, jam or a weapon. Why I think we can use this is perhaps.. one day.. FTL...
    3. Achriel

      Wedge Sphere 27 v0.198.219

      The Wedge-Sphere is a combination ship that operates as a single unit (pickup and launch rails for center drone). Normally the two travel linked with crew and operations based mainly in the Wedge hull. However when needed the Drone-Sphere can be dropped and the AI system takes over for...
    4. Achriel

      Sphere-201 (Ship) - Sphere 201 (Ship)

      Added a power core, some thrusters and shields. nothing fancy just enough to hold off a small attack without getting your hull damaged (or move the ship to a docking location).
    5. Achriel

      Moving the Core

      Alas Viridis00 you are probably right.. there might be something evil that can't move the core while the ship is loaded and it's too much trouble at this stage of development to start officially supporting offline editing tools
    6. Achriel

      Moving the Core

      It should take no longer than the time to /load a ship as exactly the same thing happens there, an absolute reference is copied into a relativistic reference. Regardless, even if it took 5 minutes most ship design occurs offline or on local machines and in the case where it does not I doubt...
    7. Achriel

      Moving the Core

      Nothing hard about that.. take the coordinate differentials (x, y & z) and apply that to the coordinates of every block on the ship and voila.. updated in less than a second, only 3 pieces of addition (at most) for each block. If one really neededs to be uber sure don't allow the 2nd core...
    8. Achriel

      Moving the Core

      I'm not entirely sure Shakespeare wrote a greater tragedy, but I thank you for the information. I suppose it's just not a priority at this point but even as a reference point one could make an entirely new vessel. On a happy note it's good to see that 3rd party editing tools will have a place...
    9. Achriel

      Moving the Core

      I'm sure (but I can't find it) that someone has put forward once again... please, oh please.. let me move the core *insert begging posture here*.:eek: I know the guys at LazyGamers.org are working hard on updating SMEdit to allow it to work once again with the latest version but really, moving...
    10. Achriel

      Changes To Naturally Generated Stations

      I'm a proponent of allowing factions to claim sectors, it would be handy IF this came to pass that a faction could set their own default station/shops within their claimed areas. Really it's just a change in blueprints to load but I'd like to see a default faction change if/when that comes...
    11. Achriel

      The 201m Sphere available as a Ship (http://starmadedock.net/content/sphere-201-ship.646/)...

      The 201m Sphere available as a Ship (http://starmadedock.net/content/sphere-201-ship.646/), empty hull no power, engines or shields.
    12. Achriel

      The 201m sphere available as a Station (http://starmadedock.net/content/sphere-201.628/) with...

      The 201m sphere available as a Station (http://starmadedock.net/content/sphere-201.628/) with the 24 AMC turrets included
    13. Achriel

      Sphere-201 (Ship) 0.19556

      Another of my 'Spherical' line of hulls. You can find Sphere-201 in the stations area if you want something a little more 'static'. Use this however you like and I'd appreciate a 'thumbs-up' for saving you HOURS of making this on your own. (I used the Voxel Shape Generator and manually built...
    14. Achriel

      Factions & Empire

      The point of a multiplayer game is people playing together.. give them a weapon and they start playing against each other (in groups or alone) but also for groups, alliance and faction. To that end I want to propose a future development to allow AI an expanded role in players affairs. We have...
    15. Achriel

      Some interest in the Sphere-201 as a ship.. if you think that (as a more or less empty hull) is...

      Some interest in the Sphere-201 as a ship.. if you think that (as a more or less empty hull) is what you want send me a message.
    16. Achriel

      Sphere 201 v0.198.219

      This Station is current to the version of the latest revision (images are are current as of v0.19549) If you use the station beyond a quick look, please give it a vote. Designed as a primary base, this facility has it all with an interior almost complete (still plenty of smoothing to do but...
    17. Achriel

      Just posted my 1st publically available station, Sphere-201. Since it's a station it's a bit...

      Just posted my 1st publically available station, Sphere-201. Since it's a station it's a bit more tricky than ships to put in your game.
    18. Achriel

      Weapons Demonstration: News and Discussion

      Very interesting demonstration, I look forward to testing these on my entire family (home server) with relative impunity. I shall post back on the 'Geez, that was so unfair..' comments as they arrive.
    19. Achriel

      Bandwidth usage

      Thanks AndyP for the awesomely informative reply. Would the 'Max segments (view distance) affect the range of blocks being loaded? As in would a larger number cause more data to transfer or is this setting strictly applicable to rendering?
    20. Achriel

      Bandwidth usage

      When I play Starmade I find a great deal of network traffic is going on nearly constantly, as much as 500Kb/sec. This seems to be fairly constant regardless if I'm moving or staying still. Are there any settings that will lower the bandwidth consumption on the client side and/or setting on the...