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    1. Malacodor

      Designing space ships and creativity questions.

      You could go for a more practical approach: Which kind of ship do you want to build? Which weapons does it need? Which weapons can be built in, which ones are better put into turrets? What about hangar bays? How to place turrets whithout blocking their line of fire? How to achieve a 360° point...
    2. Malacodor

      StarMade 0.1845 Another round of fixes

      Thank you. It seems the burst duration of salvage beams is now rather 3.3 seconds instead of the 2.5 seconds which it should be according to the blockBehaviorConfig.xml. This also results in a higher energy consumption per burst. Is this a bug or intended?
    3. Malacodor

      StarMade 0.1845 Another round of fixes

      Does this affect salvage beams as well?
    4. Malacodor

      Salvage beam combos quantified

      I made a series of tests with the various salvage beam combinations to find out how the new mechanics works and which combo is the best. It would be great if someone could verify these numbers ot present their own. Test set-up I tested the behaviour of single beam systems using long lines of...
    5. Malacodor

      How I feel (and want) salvage to work

      I did some further testing. Aligned or not doesn't make a difference, graphics quality doesn't do either.
    6. Malacodor

      How I feel (and want) salvage to work

      You don't have to see the beam, you just have to count the mined blocks.
    7. Malacodor

      How I feel (and want) salvage to work

      Nope. 1:1 cannon slaves reduce damage by 50%, so the damage is the same as just one salavage block. I did try a single beam. How many blocks can you mine with a single burst (click and realse mouse button immediately) of a single beam, oriented along a cardinal axis (press 'C' before firing)...
    8. Malacodor

      How I feel (and want) salvage to work

      Why don't you test it yourself before you jump to conclusions? No. It doesn't look like it, it really does mine 2 block in one burst. Your math is useless when the game doesn't do what the math says. I don't think it's lag, but lag prevention in the shape of a hard cap.
    9. Malacodor

      How I feel (and want) salvage to work

      It seems to me that excess damage does indeed carry over somehow. With a 1:1 salvage-cannon combo I can mine one block per burst, but after mining some blocks two blocks are mined in one burst. Also, it looks like each consecutive block is mined a bit faster than the previous one - until there's...
    10. Malacodor

      Brainstorm This Perfect turning system - no half-assed solution

      I'm not sure if I understand your problem, the only one who needs to understand the involved formulae is schema, and I'm sure it won't be a problem for him. In case it is I can explain it to him via chat or TS.
    11. Malacodor

      How I feel (and want) salvage to work

      Salvage: 2.5s Burst - 2.5 cooldown - 2.5s burst - 2.5s cooldown... Salvage-Missile: Several beams in fake random directions; I consider this useless Salvage-Beam: More range; basically useless, asteroids don't flee Salvage-Pulse: Increased burst length, increased cooldown; main advantage is you...
    12. Malacodor

      Minecraft in Space?

      It is.
    13. Malacodor

      This is what happens when you don't look at the config.

      Pulse time is already 2.5s and a 1:1 salvage - cannon combo already just mines one block per pulse.
    14. Malacodor

      Minecraft in Space?

      You forget TNT cannons. They can be modified in various ways, single-shot or shotgun, more range, more power. Does that sound familiar somehow? Edit: Nope. I'm talking about similiarities of game concepts on a more abstract level, not about everything being identical.
    15. Malacodor

      Minecraft in Space?

      You forgot building and combat, and that's basically what you do in both games.
    16. Malacodor

      Prebuilt ships included in game

      That's a good idea!
    17. Malacodor

      Minecraft in Space?

      Mining is equally boring in both games. I'd rather say comparing Minecraft with StarMade is like comparing apples with apple cakes. MCEdit did exist back then, my oldest blueprints (aka schematics) are from 2011. If you know how it works MCEdit is even easier to handle, especially...
    18. Malacodor

      Prebuilt ships included in game

      How would you force unwilling players to give the ship back?
    19. Malacodor

      Minecraft in Space?

      Sorry, that's just bs. Minecraft is way better than Infiniminer (and is mainly inspired by Dwarf Fortress anyway). If you got bored after building a castle, then you simply lack creativity. I'd say StarMade is basically Minecraft 3.0. Minecraft 2.0 is the zeppelin mod, which lets you build and...
    20. Malacodor

      Salvage Pulse Correction

      Then you should use pulse slaves (or none at all if a 2.5s pause is enough) No slave: 2.5s burst - 2.5 cooldown (after burst, 5s total) 100% pulse slave: 15s burst - 15s cooldown (but 6 times as much energy consumption)