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    1. Malacodor

      Read by Council [Logic] One-Block Logic

      This would be a great thing if there are no performance issues and if development of this feature doesn't take away too much time from other features.
    2. Malacodor

      Can't Do That Star Fox (Dev build edition)

      Looks like a perfect fit to me.
    3. Malacodor

      Overclocking your 8-bit CPU or Logic :)

      That's not a Cylon. And the electrical grid is run by an overclocked economy which depletes earths entire resources within a few hundred years.
    4. Malacodor

      Overclocking your 8-bit CPU or Logic :)

      Does that mean we can finally make in real time?
    5. Malacodor

      Hello, im new to the forums, and one question

      I think it's perfectly okay to start with a cube to learn the basics. Just don't show it to anybody. ;) Some people start with the hull and fill it with systems, some others do systems first and then cover it with hull. Try out what works better for you.
    6. Malacodor

      Don't punish decoration, give deco blocks zero mass and HP

      Yes, the mass of hull blocks should be somewhat proportional to their effective HP.
    7. Malacodor

      Block placement edge-to-edge and corner-to-corner

      Yes, NeonSturm is right, this has nothing to do with connections, it's purely about making block placement easier.
    8. Malacodor

      Block placement edge-to-edge and corner-to-corner

      When making diagonal lines, circles or curved surfaces lots of extra blocks have to be placed and deleted again afterwards, like the red blocks in the following example: It would save much time and effort if it was possible to attach blocks to edges and corners of other blocks. This could be...
    9. Malacodor

      Advanced Build Mode: Drag Select Feature

      You might want to support this suggestion.
    10. Malacodor

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      There's always an even bigger fish.
    11. Malacodor

      Surprise Dev Update

      The coding cat said he'll see what he can do.
    12. Malacodor

      Energy consumption of powersupply beams

      The blockBehaviorConfig.xml says the energy consumption of a powersupply beam block is 300 e per tick and the supply is 240 e per tick. The tick rate is listed as 0.5 and burst length is 2.5 s. The energy consumption per burst should thus be 1500 e and the supply 1200 e. I tested this by...
    13. Malacodor

      Dumb luck or is this a normal starting strategy?

      Add an overdrive computer and an overdrive effect block. When activated your max speed is doubled.
    14. Malacodor

      Dumb luck or is this a normal starting strategy?

      You can reduce that to just one block, cores have a built in thruster.
    15. Malacodor

      Voxel modeling helper

      I use this tool, it can even create a body of rotation from a bezier curve.
    16. Malacodor

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      It rather looks like a bib. :P
    17. Malacodor

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      The grey area is something like the face of your ship, it should be the most detailed part.
    18. Malacodor

      How do you build good anti-titan weapons with last month's changes to weapon effects?

      The game isn't designed around titans, the changes were meant to make fights between smaller ships last longer than a few seconds. If the damage from a single projectile is so limited, why don't you simply increase the number of projectiles? With a bit of creativity you can even shape a big...
    19. Malacodor

      Surprise Dev Update

      I guess you're using the new rail blocks to derail the topic?