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    1. Malacodor

      Recognized Turrets system with Pictures - [ Poll]

      If the turret base or the host ship have >50% shields the barrel is also shielded.
    2. Malacodor

      We need a way to stop power transfer through rail

      The best system would be if a ship refilled its own power reserves first and only supplied power to docked entities if either these run out of energy or the ship's capacitors are full. This way no energy is wasted.
    3. Malacodor

      The ultimate drone R&D thread

      This only fires the salvage beam with interruptions, I want it to be on all the time.
    4. Malacodor

      The ultimate drone R&D thread

      Is there a way to fire a salvage-cannon combo permanently via logic?
    5. Malacodor

      Rails Turret Question.

      Which version? I can't find this in v0.19222.
    6. Malacodor

      Activate NOT gates on placement

      Sometimes circuits don't work despite being set up properly because both, NOT gates and other blocks linked to them are off at the same time. Such a situation will never happen again once the circuit starts working, so there's no reason to take that into account when designing it. To...
    7. Malacodor

      Those awkward starmade moments

      Once I activated the AI on a newly built ship, just to see what happens, before saving the blueprint. It flew away and attacked a nearby pirate station.
    8. Malacodor

      Some quick questions

      Rail speed is way below running speed.
    9. Malacodor

      Wireless logic bug/issue, help appreciated.

      Sorry, no idea what's going wrong.
    10. Malacodor

      Wireless logic bug/issue, help appreciated.

      Did you link the wireless modules with C->V or with the marker beam?
    11. Malacodor

      Video Series - Learn the basics of rails

      Thank you, could make it work now. Couldn't see anything at first due to Tab opening the player statistics window.
    12. Malacodor

      Video Series - Learn the basics of rails

      Help, I can't figure out how to change already placed blocks without removing them.
    13. Malacodor

      Lastest dev build question

      As of 0.19213 I need 140 rail mass enhancers to move and rotate a 750 block gate at 100% speed.
    14. Malacodor

      Female Avatar: Stephanie (the counterpart to Steve)

      Are you trying to implicate that female players are too stupid to use custom skins?
    15. Malacodor

      Rail docker blocks can dock to rail dockers blocks.

      Simply put the texture of docking blocks (the side which makes contact) to the underside of cores and add the respective functionality.
    16. Malacodor

      Lights should light other entities

      I tried to make moving lights, but they don't work since block lighting doesn't work across different entities. This wasn't really an issue in the past, but with the rail system there are way more situations where it looks weird. Also, we could make so many cool things with moving lights, like...
    17. Malacodor

      Building Gatling Cannon, need help

      Why don't you let the barrels rotate in steps of 90°?
    18. Malacodor

      Artificial planet gravity

      Would be a nice addition, but... ground vehicles don't work anyway due to the lack of friction.
    19. Malacodor

      Cool things that could be made with rails

      There's a wedge missing at the antenna. :P The antenna is already made of wedges.