So like some other users I have downloaded the dev build and attempted to build logic based weaponry, unfortunately like many I have also met a hurdle. In this case that hurdle appears to be a logic bug:
The block of logic on the right is a counting system that cycles between the 4 different wireless blocks at its top, it cycles round by 1 every time it is sent a pulse of logic. On the right is a simple 4 barrel chaingun with a button on the top that sends a pulse to the counter every time a barrel passes the top. The 4 wireless blocks on the counter are linked to their respective barrels so that a barrel fires whenever it reaches the top.
With the explanation over the problem is this. The system works exactly as it should with one slight hitch, if you've been paying close attention to the picture you'll have noticed that both the top and bottom barrels are activated, I have no idea why this happens. I have deleted and replace every wireless block to ensure that there are no accidental links and manual toggling of each wireless block confirms that everything is connected exactly as it should be. Despite this every time the gun is activated it will fire both top and bottom barrels simultaneously whenever one specific barrel is at the top. I can only put it down to a glitch, anyone got any ideas of how to fix this?
Sector export: http://www.mediafire.com/download/gg46igg6c5aaudb/BuggedLogicGun.smsec
The block of logic on the right is a counting system that cycles between the 4 different wireless blocks at its top, it cycles round by 1 every time it is sent a pulse of logic. On the right is a simple 4 barrel chaingun with a button on the top that sends a pulse to the counter every time a barrel passes the top. The 4 wireless blocks on the counter are linked to their respective barrels so that a barrel fires whenever it reaches the top.
With the explanation over the problem is this. The system works exactly as it should with one slight hitch, if you've been paying close attention to the picture you'll have noticed that both the top and bottom barrels are activated, I have no idea why this happens. I have deleted and replace every wireless block to ensure that there are no accidental links and manual toggling of each wireless block confirms that everything is connected exactly as it should be. Despite this every time the gun is activated it will fire both top and bottom barrels simultaneously whenever one specific barrel is at the top. I can only put it down to a glitch, anyone got any ideas of how to fix this?
Sector export: http://www.mediafire.com/download/gg46igg6c5aaudb/BuggedLogicGun.smsec
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