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    1. jstenholt

      Thrust update is coming!+My observations [Dev Build 0.19525]

      Yeah, but I don't think we'll be getting an effect update any time soon, although we desperately need one.
    2. jstenholt

      Thrust update is coming!+My observations [Dev Build 0.19525]

      Any word on being able to dump all of your thrust into one axis for a short duration? I feel like this was discussed by one of the devs.
    3. jstenholt

      Read by Council Make Homebases Vulnerable, Without Losing Everything

      Wow, this thread is a mess. Almost as bad as the original suggestion. Starmade isn't Rust, there's no reason taking a home base should be any easier than it currently is. If you really want to assault a base, attack their satellite outposts.
    4. jstenholt

      Nova Fleet Dynamics Build Server- Build, Play, Explore! [Whitelist]

      I'm a former SATURN whitelistee. Jstenholt
    5. jstenholt

      USS Sao Paulo (Defiant Re-fit)

      I'm gonna suggest a return to the white, looked a lot better.
    6. jstenholt

      Madison Class Destroyer

      The recharge isn't bad either, zero to full in 30 seconds.
    7. jstenholt

      Madison Class Destroyer

      The only real answer I can give is "maybe." I honestly don't know. I've sunk so much work into that class that I'm not entirely sure I can justify it. Perhaps one day, if I need a carrier or carriers are actually viable ships.
    8. jstenholt

      Madison Class Destroyer

      Feel free to skip the description and check out the full imgur album. http://starmadedock.net/content/madison-class-destroyer.3871/ Because I tend to build rather big and expensive ships, I've always struggled with mid-game server play. My best and most powerful ships have always been too...
    9. jstenholt

      Madison Class Destroyer mkII

      Feel free to skip the description and check out this great video by alterintel or the full imgur album. Because I tend to build rather big and expensive ships, I've always struggled with mid-game server play. My best and most powerful ships have always been too powerful to attain quickly on a...
    10. jstenholt

      Serenity Firefly class Transport

      I'm guessing the slab update has made this a slightly more viable ship for actual use, which is awesome. Too bad they don't smooth out with wedges a bit better. Awesome gif showing off the engines too.
    11. jstenholt

      New Contest? Cargo Haulers

      Maybe this time there should be a bit of dev approval for the entries? therimmer96 is right, the only stations that work are the derelicts, and even they don't provide a whole lot of immersion. I'm really interested to see how you guys bring the current winner stations in line with your new...
    12. jstenholt

      Recognized Raw Resources used in Shipyard BP Construction

      Cool beans. Does the thread get a cool tag or something?
    13. jstenholt

      A quick little docking suggestion that would help so much

      Collision isn't really a working system right now, so I wouldn't expect a fix before they actually put some work into it. Still a good suggestion for when they get around to it though.
    14. jstenholt

      Gargantuan mech build [Forearm]

      Feel free, m8. But yeah, I assume he can do it all through wireless logic and maybe some intra ship remotes. They seem to be working reliably now on ships (but not stations).
    15. jstenholt

      Gargantuan mech build [Forearm]

      That was astoundingly savage. But we try to keep it a bit more civil than that on these forums, so maybe consider deleting that.
    16. jstenholt

      Do we need yet another crafting overhaul?

      I get everything you're saying, and that's all well and good, but really it seems as though the OP was about whether or not we think crafting needs an overhaul. Personally I do, and a change in nomenclature is my suggestion for doing so. So while understanding some dev reasoning behind the...
    17. jstenholt

      Recognized Raw Resources used in Shipyard BP Construction

      That would be one way of doing this; I hope you don't mind me adding that to the OP.
    18. jstenholt

      Do we need yet another crafting overhaul?

      I'm not sure that's a particularly strong argument in a game which constantly adds to and overhauls existing content. Plus, the current elements were at one time "never before referenced" as well. I'm just of the opinion that all these made-up things kind of unnecessarily increase the entry...
    19. jstenholt

      Recognized Raw Resources used in Shipyard BP Construction

      This might be worth thinking about. I propose that when constructing a ship using a shipyard a player should have the option of using a combination of already existing blocks and raw resources to complete a ship. Basically, let's take the resource calculator...