Search results

    1. M

      Fighting Gigantism in Starmade

      Yes, it\'s a fictional gameplay discussions, but at some ideas which are mentioned to be \"realistic\" or \"bring realism\" where that is totally false, makes me comment about the realism part. But that doesn\'t mean it\'s not a good idea to be implemented for the gameplay in Starmade :D
    2. M

      Fighting Gigantism in Starmade

      \"Ships under 5 mass are too small to show a radar signature (permanent radar jam, without a Jammer) This sounds cool to me. Would add realism and a major danger for big ships. \" Danger, yes. But I don\'t really see in what kind of reality small fighters are too small to show a radar...
    3. M

      Intra-ship/site-to-site transporters for large ships or bases

      Circle in Starmade ? blasphemy !
    4. M

      Calbirian Swarms Combat Trials Microships

      I had planned some turret or two for the fighter, it would instantly destroy other fighters, so I would add a restriction to no turrets (since they have their own mass, not increasing the home ship\'s mass). No turrets, smaller than 5 mass. Are missiles ok to be used ?
    5. M

      Introducing Schema Memes

      What\'s with all the memes here...
    6. M

      Introducing Schema Memes

      Maybe some new one ? Tell me the text you think for this image in case you want another meme with this image but different text xD
    7. M

      Introducing Schema Memes

      You mean like this ? :D
    8. M

      My current ships

      Yup, nice toys :D
    9. M

      Fighting Gigantism in Starmade

      The only small objects that can damage big ships are bombers, not tiny fighters. But now we are going on the topic of balancing guns, shields, mass and stats, for example if there\'s a possible \"small bomber\" model to actually touch medium sized ships (frigates and such), then it would need...
    10. M

      Calbirian Swarms Combat Trials Microships

      There is no other restriction than it being 5 mass, right ?
    11. M

      Fighting Gigantism in Starmade

      \"and argue against reality in this topic (small ship size/no radar sig)\" That is incorrect, even a minor projectile/missile is seen in radars, depending on how strong the radar is, it can even scan metal junk at large distances, for example to avoid them. I never seen any scanner nor radar...
    12. M

      Intra-ship/site-to-site transporters for large ships or bases

      2600 M distance from a waypoint to the opposite one. And this idea is actually great, and made in a Network system, as simple as adding a new entry in a list with each \"Instant Transportation\" block. +1 for a great suggestion :D
    13. M

      Fighting Gigantism in Starmade

      Ships under 5 mass, which means 50 blocks, can already rip through small capital ships, at least with how the guns work now. Having many people running around in those, undetectable ships, ships that you can\'t select to fire at, is a quite problematic view. \"\"The larger the ship mass...
    14. M

      Hyper Dimension X ?

      olololol
    15. M

      The NCC-002 Voyager Frigate

      He just placed them sideways, but the direction they shoot is not different. It is only different if they are connected to a Weapons Computer that is placed sideways too, but you need somebody else (than the pilot in the core) to be in that computer itself, cus you have to be in that specific...
    16. M

      Patch Notes for Each New Build

      I could see some of the changes, but, just wait until schema finishes his \"coding run\", that, when he finishes the fixes and improvements, it\'s when he will have time to tell what was added in each update :D I totally prefer him spending most of the time coding rather than advertising and...
    17. M

      Calbirian Swarm's Combat Trials 2/9/13

      Alright, yeah when I made that post, it was 50 minutes past midnight, or so :D
    18. M

      Calbirian Swarm's Combat Trials 2/9/13

      Right, I remember now. Anyway, Calbiri STILL didn\'t inform at about what hour will the event happen... and now is already Saturday :D I had to spend like an hour and half more at Crysis 3 beta, so that delays my ship even more.