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    1. Dr. Whammy

      Suggestion for missile slave on beams and cannons

      Yeah; I know about the tunnel effect and the double DPS. This is the best way to get good efficiency from explosions, vs other ranged weapons. Unfortunately, you cannot guarantee an internal systems hit with guided missiles since they arbitrarily target random system blocks, unlike the old...
    2. Dr. Whammy

      Suggestion for missile slave on beams and cannons

      Not quite. The explosion mechanic wastes a decent amount of "on paper" damage; making missiles and pulses less efficient than other weapons for DPS. Meanwhile, the penetration/scaling mechanic of beams and cannons still affects weapons based on their size. Hopefully, all weapons will...
    3. Dr. Whammy

      Cubical planets are better and I can explain why

      This is very similar to my idea; the key difference being that a true "cube-based" planet will have more abrupt orientation effects when you cross plates. More testing is needed on both methods. The core shape (cube, octagon, sphere, etc.) really doesn't matter, so long as gravity pulls you...
    4. Dr. Whammy

      Strange obsessions?

      X-plane symmetry and quad-nacelles. It literally hurts my brain to build asymmetrically or without 4 engine nacelles
    5. Dr. Whammy

      Technobabble for fun and profit!!

      Nice. Here's a few I throw around every once in a while. Weapons Cannon/Beam/Punch: Gauss Cannon - Sabot rounds Cannon/Beam/Explosive: Gauss Cannon - Thermite rounds Cannon/Beam/Ion: Gauss Cannon - Compressed Ion charges Support Cloaker: Gravimetric distortion generator Jammer: Electronic...
    6. Dr. Whammy

      Missiles n' Torpedoes

      Given that you have no clue what I know and do not know, your advice is rejected. With all the trash talking you guys do, I find it funny how features very similar in effect to the suggestions we made are finding their way into the power update. I guess Schine doesn't know about PvP...
    7. Dr. Whammy

      MicroMade - Modded StarMade

      Trying to get Sen Pai to notice you again huh? How nice of you to modify your post for me like that. When you finally have something substantial to say to me rather than repeat the same tired phrases at every opportunity, maybe you and I can have a discussion. But I won't be holding my...
    8. Dr. Whammy

      Sorry but there's no link. All my stuff is currently being reworked for the new update. PM me...

      Sorry but there's no link. All my stuff is currently being reworked for the new update. PM me if you need more info.
    9. Dr. Whammy

      Devblog 13th September 2017 (Power Stream!)

      Discussing this topic is cool but the truth is that none of us really know for sure what is and is not possible in the new system. I for one, want to actually TEST this thing, open up its guts and see what it can do. Come on Schine, get the lead out! :LOL:
    10. Dr. Whammy

      MicroMade - Modded StarMade

      Regarding negativity with regard to the forum; There are several forum members who do not think as you (and I) do and as such, they tend to respond to people's posts, not to discuss a subject but to "pick a fight". They usually do not show courtesy or respect, nor do they keep an open mind...
    11. Dr. Whammy

      MicroMade - Modded StarMade

      Don't... Seriously; leave the armor the way it is. This is where mass vs block count comes into play. They have to choose between being a flying tank, a big gun or something entirely different, while taking into consideration that armor adds mass, without block count. It's tricky to...
    12. Dr. Whammy

      Devblog 13th September 2017 (Power Stream!)

      So... a system that makes the game simpler for newbies, casuals, veterans, PVPers, PVEers and RPers to do whatever they want with their designs without binding them to a build meta specific to their play style; thereby allowing them to cross into other play styles without completely redesigning...
    13. Dr. Whammy

      MicroMade - Modded StarMade

      There's an old saying... "if you don't say what you mean, then you don't mean what you say. And if you don't mean what you say, then what you say doesn't matter." Regarding your challenge; I guess we'll find out. Before that happens, you might want to do a little more research at that...
    14. Dr. Whammy

      MicroMade - Modded StarMade

      Useless? This little guy (who has a partial coating of advanced armor) can survive a 600,000 damage missile hit. I've tested it a dozen times. Try fighting a 100 mass fighter (with advanced armor) with another 100 mass fighter. Time the fight and let me know how long it lasts.
    15. Dr. Whammy

      Devblog 13th September 2017 (Power Stream!)

      I say again; who cares? If someone wants to learn how to PVP with the new system, they will. If they don't care about PVP, they won't. Their choice is no concern of yours or mine. You and I obviously have different ideas of what "small" means. Nevertheless, in the new update, a "small"...
    16. Dr. Whammy

      Devblog 13th September 2017 (Power Stream!)

      Who cares? Anyone can learn RP, PVE or PVP if they have an interest in it. That's not the point of this discussion. This update is supposed to give you the choice at which of the three you want to focus on while allowing you to not automatically suck at the other two; provided you 'do your...
    17. Dr. Whammy

      Cubical planets are better and I can explain why

      I heard in the dev stream that they are planning to make changes to the gravity systems. Spherical/radial gravity was also mentioned. If that happens, we can very easily create our own fully functioning planetoid bases and travel across the "plates". I just hope they get the astronaut...
    18. Dr. Whammy

      Devblog 13th September 2017 (Power Stream!)

      This power rebalance will definitely have some major growing pains; considering that it is poised to break literally everything in the game. While it does not effectively address the big vs small issue it may provide balance between PVP, PVE and RP build styles. For big vs small; we'll have...
    19. Dr. Whammy

      Being able to repair destroyed ship blocks automatically.

      Shop/shipyard repairs should be 100%; repairing HP and replacing blocks. Any field repair that replaces blocks should be a much slower process to prevent abuse. For realism, both systems should require the player to have the needed blocks on hand.
    20. Dr. Whammy

      Devblog 13th September 2017 (Power Stream!)

      I can see your point of view; especially since I tend to build smaller ships. On the other hand, we don't know exactly what kind of balancing the stabilizer mechanic will create. More information is needed. Hopefully, they'll include that in the document.