Search results

    1. S

      Ragnarok Galaxy, Persistent RP, Dangerous Reavers, Active Community

      I've been on the server since September of last year, and it's pretty much the only server I play on. This is really a great place, definitely worth trying it out.
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      Change FTL mechanics

      Please take your own suggestions to another thread. You are having trouble understanding, and I think it's kind of rude that you respond once every two weeks and don't bother to read my suggestion. I'm pretty much suggesting an autopilot for FTL, but it keeps you in the jump stream.
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      A manifesto on crewability

      Of course, it should never be mandatory. You should be able to design a ship that would be completely automated. I think crewability adds more to the game than fleet control, because fleet control is mainly for faction leaders while anyone can crew something. It would be appropriate for them to...
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      A manifesto on crewability

      Tell your friend there are several ways to do it, but they are very crude. You could have them activate externally docked power tanks to supply the ship with logic, have him use the weapon computers, etc. If he goes on the Ragnorak Galaxy server, I could show him how to do it.
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      A manifesto on crewability

      Doesn't really matter what they do. I suggest you guys start your own threads about it if you have specific suggestions.
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      A manifesto on crewability

      Sorry guys, I accidentally posted the thread. I've edited and updated it. I'm not really sure how it happened. My apologies, but it is up now. I disagree, I think that if the crew is smart and skilled enough it should increase things like shield capacity and DPS. Armor makes no sense, but if...
    7. S

      A manifesto on crewability

      I've noticed that there have been some threads on this recently, and I have spent most of my Star Made career working on providing some sort of crewable system on my ship. I have decided to write up a thread on the subject. Crewability is important for several reasons. One, it allows several...
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      Change FTL mechanics

      *bump* I miss watching the stars
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      Multiplayer Control Over Different Systems

      Arguing over the specific numbers in a suggestion thread is counterproductive, because the overral general concept is what is important. If you don't like directional shielding, fine, whatever. What is important here is talking about how players can interact with their vessels.
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      Astronaut physics

      Increased the maximum astronaut speed in zero g to 10km/h, and turn off inertial dampeners.
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      Multiplayer Control Over Different Systems

      I'm not your pal, friend. Stop derailing the thread.
    12. S

      Multiplayer Control Over Different Systems

      Now you are being kind of a dick. My opinion is that you are wrong. That's the whole point of an opinion.
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      Multiplayer Control Over Different Systems

      Lecic isn't being that bad. He's just wrong, thats all.
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      Multiplayer Control Over Different Systems

      But crews should have a large impact on the ship. Otherwise, it is pretty boring. Also, changing the shields would only boost effectiveness by a small margin.
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      Multiplayer Control Over Different Systems

      That's basically what the whole thread is suggesting. Changing the shields is a mini game
    16. S

      Multiplayer Control Over Different Systems

      Lecic, you are completely and utterly incorrect about manning someone's ship being boring. Don't talk about something you don't know anything about. It is actually really fun, and ice had a lot of people man my ship. Both NPCs and players should do it.
    17. S

      The optimistic, old, and bad spelling are gone!

      Oh, shut up. You aren't a moderator. Just let the man have his welcome back thread
    18. S

      Official discussion: Is Schema even real?

      You know, sometimes cats have a better time sensing humor than humans. It's pretty genius. I don't see why a cat can't code if it has better social skills than a lot of people.
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      Official discussion: Is Schema even real?

      Beetlebear is an actual beetlebear, Schema defeated him in a duel to the death and went on to enslave some humans (The dev team) for the glory of Schemadom