I can agree with that the lower thrust is power an weight constraints i probably should have explained it better i think hard weaponry being excluded unless you are using repair beams or salvage beams and other such modules used for support. A carrier would be the perfect candidate for such a...
The only thing i am against mostly is with factories im not against them totally just with them being on warships
Key things i would make is debuffs
Main ones being lower thrusts
Fewer cannons and turrets
Weaker shielding
Essentially rendering them in a supporting or civilian role...
Indeed in all honesty i see mounting a raptor sized animal being a rarely used feature unless you desperately need a faster mode of transport then by foot and you have the means to pursue it i could see such a thing also being sell able to as well and fetching a high price perhaps we could have...
No i wouldnt want to ride a raptor i would rather train them to be my death machines along with other fauna to ether be pets or be companions in a battle as opposed to them being a horse
For hacking have the mini game be based off of rampart the hacker controls a slow moving dinky raft that needs to touch land as close to the fort as possible
The more mass a ship has the more cannons it has a titan would have 25 cannons to punish a hacker in this mini game and the closer to...
It wouldnt be a very practical weapon because it requires cruiser mass unless the have a massive surplus of blocks to make them by then you would have one supersized torpedo that is wasting the resources that could have been put into a ship of that size which is why i added the handicap in the...
Heres my two cents on this
Food should be usable to sell
As a sustainable resouce that you can grow wether it be living or a plant so that we have a steady way for income
And make it edible for players for ether roleplaying or buffs but only allow one buff at a time to prevent missuse and...
Fusion reactors should have some very notable benefits and some very notable consequences
The pros a 30% increase in power to your ship
The cons over heating or too much damage could cause a mini super nova explosion damaging ships and other entities near it
Handicap only cruiser class...
I would like to put my two cents on this for limitations
Make the costs out weigh the benifits if the shipyards or factory block isnt used for its designed purpose say a single fighter would be the cost in weight for a corvette class vessel while repair would be the normal costs
I think this is a very good idea if my computer still worked i would volunteer to be the Guinea pig to test it out for schima But my computer virtually committed suicide as soon as i cam close to a planet though i suppose a 200$ laptop cant really handle this type of game :,(
Lol my computer is busted so while i save up for a new one i was doing this for fun and to keep me occupied but i will definitely get the blue print thanks guys
Vic viper
Universe gradius
Length 8.5 meters
Body width 6
Wing width 5 or 4
3 engines
1 large engine in the main body
2 small engines on the wings
Armament
2 rapid firing cannons beside the forked fore pylons
4 missile pods styled as missiles
2 laser beams in the nose section near the...
my computer is blown up and just to pass the time till i can get a replacement im going to make a challenge thread for builders to build cool ships that can be found in the sci fi universe
Please hit like on the ship you are building so i can keep track of who is building what and if you post a...
This helps with resource grinding and gives you more time to build and battle me personally i like managing this kind of thing in games it makes you the all powerful leader and allows you yo command your fleets in your own specially built flagship to attack your enemy
Heres another npc type the cargo npc type
Main job is to drive the cargo ships to a designated drop off point as it levels up it gets better at cargo management and route planning and will use jump gates if they can fit through
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