This is essentually a sand box game not an rts style game your only limited to what you can mine and your imagination much of what you posted for capital mounts are already optainable through explosive effect making antimatter cannons all the more deadlier so i dont see much use in a tier system
well in these cases i would encourage you to install interior turrets just one shipborn amc bolt is enough to kill an astronoight who is foolish enough to think just waltzing into an enemy ship was going to be easy not to mention that once NPCs get that much needed upgrade to where they patrol...
The classes of vehicles are as follows
Light scout 100-120
fast and agile not meant for heavy fighting .
Light tank 150-175
for infantry support and Calvary.
Medium tank 200-300
Infantry support, infrastructure destruction and destroying other tanks
Heavy tank 300-500
Infantry support...
As it is now boarding a ship and progressing to the pilot is nil impossible so to make capturing a ship relatively intact without having to blow a massive hole to the core
So i made this to snow ball ideas together to bring about a solution
My ideas so far are.
An shield drain block once...
Well if you can make a big enough hole in the hull preferably in the hanger area you could launch small fast dropships though the hole or small fastpods to get into the ship with heavy weapons to punch through locked doors to the core
Yeah we are indeed this coincides with another that was for...
Lol its funny how this all started with ground vehicles To planetary shields to make them viable
Im not sure if it will work im not a moderator type i just sent a pm to bench
Ok well i did say it was a theory on my end thanks for clearing it up maybe i was comparing with minecraft to much though these two are two different things they are very similar but the similarities end with the creations being able to move here though sadly i cant build since my pc blew up on me
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