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    1. Captain Fortius

      Integrity

      Absolutely, positively without integrity. All it did, was made it take longer to fill up a ship with systems, - that is, if you like more complex shapes than the classic "space rifle". I just ended up filling the gaps with blocks that didn't use integrity, such as weapons, salvage, missile cap...
    2. Captain Fortius

      Built a copy of the Normandy SR-1. A bit too big, but nicely animated...

      Built a copy of the Normandy SR-1. A bit too big, but nicely animated. https://starmadedock.net/content/ssv-normandy-sr1.7794/
    3. Captain Fortius

      SSV Normandy SR1 2019-02-07

      Systems alliance Space Vehicle, Normandy Stealth- Reconnaisance One. This legend of Sci-Fi gaming comes from Bioware's 2007 title, Mass Effect, And is likely as familiar to most of you as the room you're sitting in while reading this. I'm certainly not the first to recreate it in Starmade, and...
    4. Captain Fortius

      Universe Update Roadmap #1

      Holy ****ing ****, did the cat just speak?! The reason that timeframe worries me is because there are some broken things in the game right now that makes playing somewhat less than a desirable experience. If you're engaged with big stuff like that, I wonder if you'll have time or interest to...
    5. Captain Fortius

      PLEASE Rework Missile Capacity

      The current method IS bad, on that we can agree. You need a bunch of missile blocks to get enough damage out of your shots, and then this additional requirement was slapped on, which also requires you to have a bunch of blocks just so you can actually shoot your missiles. That's a lot of system...
    6. Captain Fortius

      Universe Update Roadmap #1

      Great news. "Starmade 2020" ? So expect the update anywhere between 12 to 23 months? I know good work takes time and all, but that part's not so great.
    7. Captain Fortius

      Blueprinting power 3.0; idea compilation; workshop

      Saying something is easy won't actually make it easy. Your opening post is hella long, and the idea is very complicated, as most of your posts tend to be. And you manage to inflict hundreds of them on the forum while I make two. Your post count is above 5000, and I'd have to struggle to find...
    8. Captain Fortius

      Weapon Update 2.0 Projectile Combination Suggestion

      Most of that price is because of the expensive materials, and incredible precision needed to make them work at all. But what about main battle tanks, mass produced by the thousands? Pretty much the only reason those beardy ragheads in the middle east can pose any danger to them, is because a...
    9. Captain Fortius

      detectable weapon fire for cosmetic reasons

      I was saying that detecting that signal is the easy part. Actually using it for something would be the hard part, as the current AI would need to be taught quite a few tricks to do anything with a weapon that's made of two or more docked entities. But I do agree, it'd be cool if it worked.
    10. Captain Fortius

      detectable weapon fire for cosmetic reasons

      Many systems already have logic outputs. Weapons can take logic input. I'd have made the weapon computers output a true signal when they fire. That would be such an easy - and completely expected- thing to do. The hard part comes after that. Using logic to give your guns recoil animations...
    11. Captain Fortius

      Weapon Update 2.0 Projectile Combination Suggestion

      How did you reach this conclusion? Let's say the real-life space race turned violent. The Endeavour space shuttle cost 1.7 billion dollars to build. One AIM-54 Phoenix air-to-air missile costs a little less than half a million. Let's assume, for the sake of the argument, that they can be...
    12. Captain Fortius

      We need inner corners!

      Just... Why? Missing a shape is not a challenge. It's a hindrance. Yes, technically you could try to work around it. Try a different hull shape to avoid this problem. That's a limitation, though. Kind of like taking a specific color away from an artist. (Yes again, the results can be...
    13. Captain Fortius

      We need inner corners!

      A lot of simple things like that could be done very quickly and they'd improve the game considerably.
    14. Captain Fortius

      Why does flying still suck so bad?

      No. It is not. Flying sideways at combat speeds IS the problem, or at the very least, a considerable part of it. As described in the opening post. No one will bother with flashy ace pilot combat manouvers, nor with carefully planned battleship movements when you can just face your target and try...
    15. Captain Fortius

      Why does flying still suck so bad?

      And yet the game lets our ships accelerate in all 6 directions at full strenght, even if all the thrusters are facing backwards. Fix that, and half the problem is solved. This shouldn't be a thing, especially if SM really does aim for a realistic flight model.
    16. Captain Fortius

      StarMade - PvP & PvE balance, Perspective & Direction

      Removing integrity and conduits is the right decision. I believe it'd be beneficial for future updates to let the community veto certain ideas, even before they are implemented. Work done in vain is the worst kind of work. If integrity is going, bubble shields should be removed as well, and...
    17. Captain Fortius

      Beta Galaxy needs more than just Isanths

      That's a good start. A good follow up would be, if their free ship taught them something about building their own; -Right now, you can receive the best ship there is, and it won't make you any better at the game. Maybe you'll think about dissecting it, but what exactly will you see? Maybe you...
    18. Captain Fortius

      Ideas on the Role of Crew

      Oh good :D "-Sir! The portside engine pod is about to fall off!" "- Hold it tighter ensing! I didn't leave that last adamantium rock on the surface so you can twiddle your thumbs in the passanger seat!" But seriously: There's your away mission. 1. - Some sort of valuables that can't be...
    19. Captain Fortius

      Ideas on the Role of Crew

      Genious. Their script could attract them towards damaged sections, they'd get as close as they can, go into some arc welder animation, and start healing damaged and missing blocks around them in an x radius. Also, it's just not the same taking that shuttle ride to the surface without a few...
    20. Captain Fortius

      A Reason To Play

      -The actual reason was given, by me AND a couple others as well; Needless complication, no benefit. -Options for actual improvements were also offered, alongside higher priorities. -The only "bitching" was done by you, on multiple counts by now; Here, attempting to give me sass and ridicule my...