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    1. Captain Fortius

      Sliders and Pivots

      I was once contacted by an admin that the server identified one of my airlock pieces as a source of 3 seconds of lag. It's made of 10 blocks, moves back and forward on a rail. One out of a hundred or so entities that made up my ship. It wasn't even glitched into a weird position or anything...
    2. Captain Fortius

      A Reason To Play

      Regarding the opening page: This is all quite complicated and unnecessary. People will fight for fun, or out of spite, with or without any kind of system. Factions need to fulfill one role; identify what belongs to whom, and who belongs together. That's all. Make that work properly, at least...
    3. Captain Fortius

      Sliders and Pivots

      Would love to have these, but they seem rather out of SM's league. In fact, SM discourages moving parts in general, as the more entities you have on a ship, the more laggy it becomes. It's sad. Like, does that airlock HAVE to be a separate entity? Can't it be some sort of simplified sub-grid, so...
    4. Captain Fortius

      Jump Drive into Hyperspace Drive

      Different. Technologies. Faster than light flight, Shifting to hyperspace, Entering an alternate dimension, Creating a temporary wormhole; - All of them, however, are "jumps". Hence the collective term, "Jump Drive". Chances are, if you're playing a game with spaceships, you won't find it...
    5. Captain Fortius

      Jump Drive into Hyperspace Drive

      Good idea. We can keep the old name though. A hyperspace drive lets you do hyperspace jumps, right? Well, if you get to steer the craft around IN hyperspace I guess it's more "flight" than jump, but as far as my Star Wars knowledge goes, they travel a pre-calculated path in hyperspace, so you...
    6. Captain Fortius

      Quality of Life stuff 8.2018

      Perhaps in their charged state, each system could be volatile? (explodes violently when shot) Rupturing a charged plasma cannon, or a booster rocket, or Emperor forbid, a warp drive can lead to catastrophic damage, which at least disables the system if not the entire ship. In some cases...
    7. Captain Fortius

      Quality of Life stuff 8.2018

      Great insight, great solution! Power drain is an issue I forgot, toggle charging by a single click would work well. Come to think of it, this makes perfect sense too; When the captain gives the order to charge warp drives, he doesn't keep constantly yelling at the flight officer; CHARGE WARP...
    8. Captain Fortius

      Quality of Life stuff 8.2018

      + This. I can't seem to recall a game where I needed to hold down a key to make my cooldowns.. y'know... cool down. Innovation is nice and all but perhaps this is a wrong direction. Pop that scanner, or warp jump, or thruster boost, make the skill go on cooldown and slowly tick away...
    9. Captain Fortius

      Acid Model for Salvage Beams

      I'm told gold miners only really want to mine the gold, yet 99.9 % of the stuff they dig up is something other than gold. Same with any other minerals, percentages may vary. True, right now in Starmade you can build a single line salvager to aim at a specific block. Sort of. You'll always hit...
    10. Captain Fortius

      Acid Model for Salvage Beams

      All I know is, I have a ship in progress with two automatic sweeper salvage arrays of 1534 outputs each, and when I turn it on, the game drops from the 60 fps limit to 15 without touching anything. It doesn't make a difference if it actually hits something salvageable, so as long as any new...
    11. Captain Fortius

      Bug: all worlds stuck at 29% loading

      Bummer. I play on a PC, but improper shutdowns like a power outage can cause me to have the same error; loading stops at some percentage. Even with a fresh install, if I copied over the old world's folder into the new game, I'd get the same error; something in the world's files gets corrupted...
    12. Captain Fortius

      Acid Model for Salvage Beams

      Imagine the performance gains if instead of several thousand salvage beams, the game only had to draw one thick beam scaled to the dimensions of your salvager array. Pretty sure the populace of a whole server combined would use less beams than a single super-salvager does now.
    13. Captain Fortius

      Quality of Life stuff 8.2018

      Just one: Different background color for block rotation selector window. So I can see where my black blocks are facing.
    14. Captain Fortius

      Flight Physics

      -It was actually done by another game. -Starmade doesn't need new lines of code to handle this. Tuning your thrust output to mostly forward and turning Inertial dampening on is good enough. Combined with vigorous use of the brakes and applying thrust in the opposite direction of my drift, I...
    15. Captain Fortius

      Flight Physics

      It's not about what is realistic, it's about what is good gameplay! An atmospheric flight model is just more fun for me. Then again, some fancy refined individuals might prefer the newtonian model. In my opinion, Inertial Dampening should be made more powerful. That's the simplest solution...
    16. Captain Fortius

      StarMade v0.201.126 - Weapon Update

      Too creative geared? Creativity is the one strength of Starmade. Take that away and I might as well play a non-voxel space shooter; it'll be better in every other aspect EXCEPT the joy of flying around in my own creation. Perhaps you've got the problem backwards; It could be you who just...
    17. Captain Fortius

      StarMade v0.201.126 - Weapon Update

      As far as dying goes, I'd say it's a classic case of over-stretched development time. Starmade should have been completed and fully released a few years ago. Other games have came out that surpass this one in some aspects, and more are coming that will swipe it off the table entirely, simply due...
    18. Captain Fortius

      StarMade v0.201.126 - Weapon Update

      Shooting your guns seems like a pretty normal day to day activity. aaaand I'm quoting myself now. yay. Your definition of stability may be a valid technical term in your work, but it is pointless in an environment with active users. Sure, this patch is stable enough to launch. It's not stable...
    19. Captain Fortius

      StarMade v0.201.126 - Weapon Update

      That reminds me of the old joke about a programmer, who's wife told him to "Go down to the grocery shop and buy bread. If they have eggs, bring twelve." Later the programmer returned home with twelve loaves of bread. If the script is stable from a technical standpoint, but not in it's function...
    20. Captain Fortius

      StarMade v0.201.126 - Weapon Update

      This. I wrote about this while the update was still in dev phase, and a second time after it hit release without anybody bothering to fix it. It was ridiculious six years ago, and after the feature is finally - but falsely- proclaimed to be added to the game it is twice as bad. Does nobody read...