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    1. Benevolent27

      Suggestion for the new Sensor Block

      Nope. For this to work, the mechanic needs to be changed. Right now the sensor block checks for the condition, "Nothing or anything" when all the activation blocks are off, therefore it always triggers on. Malacodor stated it well, with his example of a storage that has 1 million capacity...
    2. Benevolent27

      Read by Council Hinder design theft

      Oh my holy goodness so much text. I hate to add a bunch of more text here, but I think a lot of people are confusing the real-world with StarMade. For instance, licenses to copy ships in StarMade is NOT equal to a large corporation obtaining a copyright on a very basic and widely used mechanic...
    3. Benevolent27

      Remote Drone Control

      When a player spawns back at their spawnpoint, it takes away the tactical advantage of being at the enemy's gates. Why is this "punishing the player for playing the game"? That player died and was taken out of the fight. Now they have to try and rush to get back into the fight or if they want...
    4. Benevolent27

      Read by Council Hinder design theft

      Thanks for finding that for me. There was a TON of burying going on there. lol I would not recommend the "blueprint copy" option. I don't think it's viable for players to have to rely on the seller every time they want a single block repaired. Ships are frequently damaged. I also think this...
    5. Benevolent27

      Recognized Job/Bounty boards?

      Do you know of any stable ones for linux? The only linux wrapper that I found that had it, which functioned, was very unstable. It used a bad method to record the whole console and then parse that, and this caused frequent crashes of the server. So I built a non-invasive wrapper, myself, that...
    6. Benevolent27

      Remote Drone Control

      Because then there would never be a reason to actually pilot a ship yourself. As an admin for a PvP server, I would really hate how this would limit and detract from the investment a player has in whether they succeed or not in a battle. Part of what makes combat fun is the risk of death. For...
    7. Benevolent27

      Read by Council Hinder design theft

      3. Which page did you present them on? (There were a ton of messages - I may have glossed over some).
    8. Benevolent27

      Remote Drone Control

      I think there should be a distance limit, because there needs to be a drawback to using it and also it needs to be realistic in some way. I don't think anybody should be able to pilot a drone from across the galaxy. That is just not realistic. (That is, unless the admins for the server change...
    9. Benevolent27

      Read by Council Hinder design theft

      But just to weigh in to the DRM battle going on. 1. I can understand the worry about DRM, but these are players creating ships, not record labels having a near-monopoly on the music industry or large businesses stifling competitors through copy-write trolling. The feature would not be to...
    10. Benevolent27

      Read by Council Hinder design theft

      Yay, someone read my reply in this flurry of DRM arguments, lol.
    11. Benevolent27

      Suggestion for the new Sensor Block

      haha It's ok, I was just kind of confused why you were telling me that stuff. lol.
    12. Benevolent27

      Remote Drone Control

      This is a great idea. I've seen it before on the suggestion forums. I think I even posted this idea myself. But yeah, I'm in total agreement here. It'd be a lot of fun to ride up in a titan carrier, and then be able to pilot my drones. My idea involved the ability for enemies to use jamming...
    13. Benevolent27

      Read by Council Hinder design theft

      This is an interesting concept. On the one hand, I can see how this would promote blueprint merchants, which would be very good. But on the other hand, I can see a lot of problems here because ships take damage very easily in StarMade. The game might be too arcade style for this to work well...
    14. Benevolent27

      New "passive" AI type setting for rail ship parts - solves many problems

      Not a bad idea, but I think you're wrong about there being no valid situation where someone might NOT want to have thrusters inherited. When power balancing a ship, thrust matters. If a warship is a carrier, it may prefer to have most of it's energy go to it's weapons systems, and then it...
    15. Benevolent27

      Suggestion for the new Sensor Block

      I'm probably the last person you need to explain this to. I have thousands of hours of experience scripting over the last 22 years of so. I've also studied a few programming languages, but I never became proficient. Scripting is easier to get into as a hobbyist because there are more...
    16. Benevolent27

      A Scripter's Wishlist - For Future-Compatible Server Modding, creating Quests, Events, and More.

      So, I've spent a lot of time scripting and brainstorming for the LvD server, and I now have a quest engine up and running. Players can run a command, see their available quests for the day, and then start an instanced quest. I also have spontaneous events planned, random encounters with...
    17. Benevolent27

      Suggestion for the new Sensor Block

      Well, I just find it easier to talk about logic by giving it a framework that can be typed out, rather than "connect an activation block to an and gate and then to an or gate and then blah blah." I just used some simple bash shell scripting there. I figure anyone that doesn't understand the...
    18. Benevolent27

      Suggestion for the new Sensor Block

      I can see the reasoning for this and I like it. Right now it's like "25% or higher" when one of four activation blocks is on. Though to me, all activation off means it should be true when it's off. To me this means "nothing" not "0% or greater." So it is testing for the condition of...
    19. Benevolent27

      Read by Council Auxiliary Power Computer for logic access

      I strongly agree and would really like this on one hand. And on the other hand, I disagree. So for where I strongly agree, here's my rationale. It completely makes sense. Everything else on a hotbar has a computer. I can envision logic systems with sensors that turn them on and off.. Which...
    20. Benevolent27

      What do we want? FILLED BLUEPRINTS! When do we want them? QUICKER!

      To this, I'd say sure. Because it would take away an annoyance of having to reset my personal inventory everytime I want to fill a blueprint from a different storage. But at the same time, unless it's really easy, I'd rather the devs work on other content, such as making the shipyards just as...