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    1. Krazykat

      Newbie question on shielding

      As ship size increases the usefulness of capacity over regen also increases. Power is the main variable holding back having a huge amount of regen and still being able to fight.
    2. Krazykat

      The ultimate drone R&D thread

      what I can see happening is an armor plate like that directly in front of the drone, so when it gets fired the drone gets a few seconds of cover as it exits the rack to orient itself and start attacking
    3. Krazykat

      New gamemode (of sorts) Defend the power core!

      sounds like fun but I can't see it working for a large scale battle since it would be easy to cheat
    4. Krazykat

      Developer Q&A - October 2014

      Space Whales confirmed
    5. Krazykat

      Closing the debug information?

      its in the options
    6. Krazykat

      MR/SPP Jaguar Destroyer

      if you're going for an armor plated look use some contrasting colors and various heights between armor sections and hull sections to give the illusion of "modular" armor plating. Otherwise this is looking awesome!
    7. Krazykat

      auto cannon

      Ignore the minelayer column and row
    8. Krazykat

      1:1 Scale D'deridex class Romulan starship.

      Firstly I would suggest making a thread in the Shipyards section of the forums, otherwise good luck on your build!
    9. Krazykat

      AI

      I understand that a machine can run calculations hundreds of times faster than our brain. I meant to say it in a gameplay viewpoint, astronauts in a turret should always be better than a Bobby AI, not sure how you would explain it RP-Wise but still
    10. Krazykat

      AI

      why would drones be more precise than a skilled pilot? I'm fine with their inaccuracy I just wish they moves around a bit more when in combat
    11. Krazykat

      Automated Ship Fabrication

      so now we can finally have self-sustainable fighter launching platforms? Even better with this idea we can make automatic torpedo (bomb blocks on a ship core with thrust and ai) pods that reload themselves? I agree with this
    12. Krazykat

      Fixed Turrets

      try turning it on from the structure tab on the mothership?
    13. Krazykat

      Sugestions For Controlling AI Fighters

      2 general ideas come to mind: autonomous/large scale fleet control and Wireless individual ship control I want both
    14. Krazykat

      Personal weapon ships

      I say recreate our current pistols but stylized and detailed and stuff. then maybe some sort of futuristic assault rifle
    15. Krazykat

      Personal weapon ships

      grey, orange trim lighting, and white main. Reminds me of some weapons from Firefall so ye
    16. Krazykat

      Fixed Turrets

      hmm, works when I use select target with me fixed forward facing torpedo module make sure the front of the weapon has a clear LOS to the enemy?
    17. Krazykat

      Ship Building: How Do You Design Your Ships?

      I draw a rough sketch, mainly ideas for different components, then improvise most of it as I go. I like to have fun with my builds so not too much planning go into them
    18. Krazykat

      New effect: Vector-Effect

      also for homing missiles increase their turn rate as well as bouncing
    19. Krazykat

      Help Wanted

      k
    20. Krazykat

      Help Wanted

      since we're talking about old style socialism I expect some yellow and red lighting on grey/white hulls then? edit: would something along the lines of this ship work, with some red mixed in there?