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    1. Lancake

      Comro's Combat Suggestarinos (not a manifesto)

      The only thing you can do is to bring down the missile radius. If a missile has 6 as radius, each stage is 1 in radius, meaning that the damage dealt against hull will be accurate. a radius of 18 is still decent enough too. Although...there's a different unused variable out there, solely aimed...
    2. Lancake

      Comro's Combat Suggestarinos (not a manifesto)

      The missile stage system is hard to explain and I don't fully understand the math behind it either. Because of performance reasons he had to make it a bit easier to calculate damage although this was made a long time ago. The system is old and I'm sure he can find lots of ways to improve on it...
    3. Lancake

      Jumping from 60+ FPs to less than 5 when loading a planet is extremly annoying

      Oh right, editing and lowering the variable below should help against cpu spikes in singleplayer, and in multiplayer if you're hosting the server. CHUNK_REQUEST_THREAD_POOL_SIZE = 25 //Thead pool size for chunk requests. WARNING: too high can cause cpu spikes It's located in the server.cfg...
    4. Lancake

      Bug Owned system mixup in Faction statistics window

      Thanks for the report. Now with the new gui coming up most of this will be redone from scratch and most likely this will be fixed too. Seems that schema confused sector with system coordinates. The default base might be a placeholder.
    5. Lancake

      Punch/Pierce rules discrepancy?

      Correct. In-game numbers AND description confirms what the wiki says.
    6. Lancake

      Punch/Pierce rules discrepancy?

      Yeah I think there was some confusion. In-game piercing adds armor (30% => 30 armor added accumulative) punchthrough protects against penetration effects like piercing and punchthrough. Still not sure what it should be but even the ingame descriptions, that were done by calbiri I believe are...
    7. Lancake

      Weapons excel spreadsheet with full customization

      New version: https://www.dropbox.com/s/838bf81vej4wb00/WeaponsV4.xlsm?dl=0 Added salvage weapons Fixed several minor issues Adjusted some formulas so they are more accurate Updated to latest dev build config Working on ship systems too now, got all the formulas, i'll probably make another...
    8. Lancake

      Thrust

      There is no better way for a game like starmade. Every sector is stationary, it does not move so we can use that as a point of reference to measure our speed. the Km/h indicator will be changed into m/s (since that is easier to do math with) but it actually already IS m/s. It's just a typo they...
    9. Lancake

      Thrust

      Well, the Thrust number is more or less the force your ship can provide, 500 000 thrust => 500 000 KNewtons of thrust for example. Acceleration = Force / Mass Acceleration would be constant outside a gravity well but yeah, in game there is a dampening effect for balancing reasons, including a...
    10. Lancake

      Bident Assault Frigate 2015-01-05

      Another small ship I made a while ago. It packs a big punch for its size, also has a good thrust to weight ratio. Its shields are good but don't expect to last long in a fight. I've put the jump drive on a good location so you should be able to get out once they start hitting your hull. The...
    11. Lancake

      Cake Industries

      And here is another one, slightly less massive than the oberon but packs a nice punch. It's design isn't the best to counter missiles and piercing weapons, reason why I didn't bother too much on shields anyway. It has a good thrust to mass ratio and decent weapons so I'm going with "good offense...
    12. Lancake

      Patch broke my blueprints

      About actual corruption I can't really help you with. (Very) Old blueprints can go corrupt badly. There is indeed a new issue though, most blueprints (one from 0.15->0.18, not old) refuse to spawn in the latest release. You'll see an icon appear for a second and then it will disappear. The...
    13. Lancake

      Can't Find Shops

      Planets are in orbital sectors, doesn't matter what planet you find it near them, the chance is equal.
    14. Lancake

      Graphics Driver Issues

      Good thing you're here to give good advice ^^
    15. Lancake

      Spelling Error

      The next release should contain the updated tutorial xml's and lua scripts. They contain fixes for the spelling mistakes and weird sentence construction.
    16. Lancake

      Can't Find Shops

      There's a big chance of finding them in orbital sectors, anywhere else it's I think 10 times lower. (default chance seems to be 5% for each orbital sector)
    17. Lancake

      Bug Warp Gates

      The warp gates use a anti collision system (imagine your ship ending up inside a station after warping, now that is not intended). Most likely the astronauts use the same system so you end up outside any entity's boundary box. The fix shouldn't be too hard I think. Keep in mind that there are...
    18. Lancake

      Graphics Driver Issues

      Logs show me that you're using a 32 bit operating system so downloading any 64 bit driver will not help at all. They also cut off when you start loading the shaders. You don't seem to have an onboard GPU or it's disabled so don't bother with AMD/Nvidia drivers. Not sure if your intel hd graphics...
    19. Lancake

      Stars kill astronauts even if they are inside a ship core

      That's when you bring a 500m long ship with 4 thick advanced armor! I can go to sleep and still live when I come back :D
    20. Lancake

      Graphics Driver Issues

      The latest one should be good enough but to make sure, just take the first 5 (latest ones) or so and put them in a rar/zip file ^^