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    1. RabidBat

      Solution to undocked entity lag?

      Like this?
    2. RabidBat

      Solution to undocked entity lag?

      Buff the rail related blocks to be almost indestructible. Or super strong like faction blocks. This way you can still kill turrets doors and other docked things, and they will still stay attached. And well that is probably 99% of combat lag. Undocked entities clipping and spazzing out. Also...
    3. RabidBat

      Could Fighters Get a Buff?

      Have you got the servers hardware specs? Everyone I play with is having the same issues I reported, regardless of PC specs. I have: i5 3570k OC'd to 4.2ghz Galax GTX 970 32GB G-skill ddr3 16gb dedicated to StarMade ASRock Z77 Extreme 6 motherboard Windows 10 64bit Have to go look up the server...
    4. RabidBat

      Could Fighters Get a Buff?

      My only real issues with using fighters vs a large ship is you need them in quantity. Saw someone mentioned 50 fighters. From experience that is gonna be a frame rate killing lagfest once the weapons start lighting up, heck even with just so many entities in single area seems you're asking for...
    5. RabidBat

      UNSC Ghost - Paris Class Frigate 1.0

      My latest creation, UNSC Ghost. A Paris Class Frigate from the original Halo trilogy of games. The style was vastly changed from Halo 4 onwards. This is just a hull, only systems on board are mass enhancers for the 12 anti missile turrets that are place holders until I make some offensive...
    6. RabidBat

      build mode angled axis

      I do this, but as I said in OP, copy pasting can be a pain. I often have to add extra blocks to what I am copying to get it to copy, e.g make the copy a "cube" when it is such an angled line. then when I go to paste I then have to add extra blocks to the structure being pasted to for the paste...
    7. RabidBat

      (UPDATE 2 - 2/14/2016) Coding an external ship editor

      Thanks for replying, just thought I would check and not assume, SMedit has a habit of not being updated except once a year if we're lucky so I don't like to jump the gun and assume long time = dead. ;) SMedit is great for making a basic hull from a model and little else these days sadly, and I...
    8. RabidBat

      Getting a server to build outside of homebase protection

      Shaker Yep cloaking and radar jamming is the main issue due to AI not being able to use or counter it. e.g not using scanners. For now the best I can suggest is encouraging players to expand, find incentives. Not that I had much luck while I was moderating the server. This is why I pushed for...
    9. RabidBat

      build mode angled axis

      No doubt other have thought of this, not sure if it has been suggested though. (Not sure what search terms to use to check :davetongue: and tonight I am lazy I admit.) anyhow, would like to suggest the ability to build along 45 degree angles. Building in long straight lines along X Y and Z is...
    10. RabidBat

      (UPDATE 2 - 2/14/2016) Coding an external ship editor

      Cheapskate Just wondering if this is still alive. Seems to have been no updates in a very very long time.
    11. RabidBat

      Patrol Ship Otter 1.0

      Ship designed for AI/Fleet use. It was specifically going to be used for the Trade Guild on the craftau.com.au server. No jump drives or other systems AI cannot use. Recommend removing the dockers to prevent nooby/cheaty hijacking. (I cannot recall if I did so already with this particular BP...
    12. RabidBat

      StarMade Hotfix v0.199.172 - Ship Core Destruction & Server Fixes

      If there is a block limit height on planets I've not seen it, People always building massive lag inducing towers and such on the server I play on. We were talking about banning planet building altogether because it just never seems to be without issues when people do. Mostly because they tend to...
    13. RabidBat

      StarMade Hotfix v0.199.159 Asteroid Resources fix

      Thanks. Just wondering if the double asteroid bug is also fixed?
    14. RabidBat

      Bug Doubled up and over sized asteroids

      Yeah I'd hate to see how big they are at 2+ lol Seriously hope a fix is released sooner than later. The double asteroid thing has been a bug for a while. But the insane amount of blocks on asteroids is the main concern, makes life difficult for those on less beefy PC's.
    15. RabidBat

      Bug Doubled up and over sized asteroids

      Thanks for clarifying SmilingDemon. I guess we shall turn off respawns for now and see what happens. Here's hoping Schine fix it sooner than later and make the default spawn sizes much smaller while they're at it.
    16. RabidBat

      Bug Doubled up and over sized asteroids

      is that the doubling up of asteroids or them being waaaaaaay too big or both? These asteroids do not seem to be colliding, well except for those that are doubling up on themselves, they're technically colliding I guess.......
    17. RabidBat

      Bug Doubled up and over sized asteroids

      For some time now our server has been getting double asteroids. This is when an asteroid has an exact copy on top of it. Seems to become more prelevant with each patch lately. Any way to stop this from occuring? Causes major stability issues on our server especially when someone interacts with...
    18. RabidBat

      Schines stance on Chain Drives?

      I don't think I have ever seen multi crew operated multiple jump drives on a single ship. I honestly doubt a huge majority of solo players would be at a massive disadvantage if they couldn't use logic operated chain drives.
    19. RabidBat

      Schines stance on Chain Drives?

      Yeah I don't want to say just because you can do it that it is intentional. Games in development and as such anything in the game doesn't mean it should be. Could very well be a bug that is yet to be squashed. Wouldn't be the first time things have been possible in the game but were not...
    20. RabidBat

      Schines stance on Chain Drives?

      There exists a mechanic already for long range jumps. <DistanceInSectors>8</DistanceInSectors> <--------Increase this setting. I mean heck you can pretty much customise every system in the game via blockBehaviorConfig.xml Thanks for the feedback though Az14el, hopefully a member of Schine can...