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    1. Blodge

      Kupu's thread

      Just had a thought which lead me to a question. Not sure if this is the best place to ask but I'm pretty sure Kupu will be able to answer :) Would it be possible to implement a change allowing glass/crystal blocks to be linked to a light block in order to change the colour of the tint?
    2. Blodge

      Read by Schine Wheel Block

      Sorry, I should have been clearer. I think the vehicle should by default always be hovering 1 meter above the ground. So if you approach ground which is 1 meter higher than your present altitude, then your vehicle will automatically "bump-up" to the same height so you can move smoothly. However...
    3. Blodge

      Read by Schine Wheel Block

    4. Blodge

      Read by Schine Wheel Block

      Not allowing both types of drive on the same structure would be a nice, simple fix, yeah. However, you've made me think: Supposing I want to design a Shuttle/Fighter/Cargo Freighter which can handle both atmospheric and space flight with equal ease? Maybe hovering could be an "effect" you add...
    5. Blodge

      Ship/Station Atmosphere aka air systems

      Such as? Fires don't already exist in the game though? Thank you :) I think there should be some detriment to equipping an air-tank though, otherwise everyone would just wear one all the time. Maybe it prevents you from taking other equipment, such as extra body armour? Yet again though, this...
    6. Blodge

      Read by Schine Wheel Block

      I believe you can already tie a complex series of rail movements to a single logic circuit, then activate that circuit from a remote button when in Flight Mode with a single press. You could do this to begin a walking or rolling sequence no problem. However, making wheels and legs work would...
    7. Blodge

      Ship/Station Atmosphere aka air systems

      Not really! To me, the only real point of adding atmosphere is to increase the danger level to the Player. Maybe if we get an expanded role-play-style inventory, one of the items of personal equipment you could add would be an air-tank which would greatly expand the oxygen capacity of your...
    8. Blodge

      Read by Schine Wheel Block

      I think hover jets are the way forward. Basically, the hover system should allow a vehicle to move like the Player does in gravity, but faster and with a smaller jump height. You can always add something wheel-shaped and rotating to the side of the vehicle to create the illusion of working...
    9. Blodge

      Read by Schine Decorative Suggestions/Improvements

      Ah, that works really well :) Nice pad by the way, love the huge bed. It's a shame you can't fit the Playboy symbol on it ;)
    10. Blodge

      Planned Another Planet Thread

      Aaand why not? :) http://www.bbc.co.uk/news/uk-scotland-edinburgh-east-fife-34712877
    11. Blodge

      Read by Schine Decorative Suggestions/Improvements

      Got any pics? :)
    12. Blodge

      Ship/Station Atmosphere aka air systems

      OK, I really like adding to Starmade in a way which increases the immersion but, we also need to think about how it will affect game-play. If you add an Atmosphere block, that's one more thing to put into your small ship build. Lots of players like to build compact designs and it's getting...
    13. Blodge

      Read by Schine Decorative Suggestions/Improvements

      Since we're getting designated crew quarters in a few updates time, I'd say we need: Chairs, Beds/Bunks, Showers, Toilets, Food dispensers/Vending Machines. Maybe Chairs and Beds could be fashioned out of regular Hull blocks (I'm thinking slabs here) and in some way designated as furniture for...
    14. Blodge

      Planned Another Planet Thread

      Ah! I think I understand now. So, unlike a planet with a ruined civilisation on it, it would be a planet with a live civilisation actively in the process of ruining itself? That's cool :) I see scope for NPC missions there doing mercenary work for either side. Planets might need to get a little...
    15. Blodge

      Planned Another Planet Thread

      Could be. I didn't get that impression from Andem's reference though: http://wiki.uqm.stack.nl/Battle_Thrall If they have less plates than a normal planet, then probably yes.
    16. Blodge

      Planned Another Planet Thread

      This sounds more like a description of the culture of a planet's civilisation, rather than it's terrain-type. I'm not opposed to the idea, I just thought we were talking about types of planet rather than types of NPC cultures.
    17. Blodge

      Planned Another Planet Thread

      Agreed 100% :) You mean a planet with a ruined civilisation on it? Surely the terrain-type for that could by any of the existing or other types already mentioned? Not entirely sure what you mean by this, although I suspect it could go the same way as your War-ravaged world. Got an example? I...
    18. Blodge

      Kupu's thread

      No, I think it should be turned into a bed, but I doubt that will happen.
    19. Blodge

      Cloaking, an Anthology

      Well, as the power output gets closer to the soft-cap imposed by the requirement to keep it cloaked, the less "spare" power you have to supply to other things. In other words, if you're almost at the limit of power output that can be cloaked, then you can't use your power for much else other...
    20. Blodge

      Cloaking, an Anthology

      Uh, with a Radar Jammer? If you want to stop a vary large space station from cloaking, I don't think you need to add in an extra feature. You just make it that the power requirements to cloak a power generation system with a very high output are actually higher than the amount of power it can...