Search results

    1. Blodge

      StarMade v0.198.219 Custom Shapes, 7 Languages, reworked GUI graphics & new Asteroids

      I downloaded the hotfix and it started working again. Thanks! :)
    2. Blodge

      StarMade v0.198.219 Custom Shapes, 7 Languages, reworked GUI graphics & new Asteroids

      I'm getting a shading error on start-up and can no-longer load the game :( Was fine prior to the update. I've reported it as a bug but was wondering if anyone else is getting this problem?
    3. Blodge

      Colony concept by TechPriest and me

      I'll be willing to bet this took less time to build than a Krogoth Gantry! ;) These buildings are fantastic. I love the pre-fab modular look. Any chance we could see some pics of what they look like inside? At the moment I'm only guessing at the purpose each building has.
    4. Blodge

      dark shipyard

      Thanks dude, it looks great! I may steal it... ;)
    5. Blodge

      dark shipyard

      How do you get that awesome Engine exhaust effect? Is a combination of Lava and crystal?
    6. Blodge

      Planned Asteroid belt immersion

      Agreed.
    7. Blodge

      Read by Council Advanced Jump Drive/Hyperspace drive

      I like the idea of Hyperspace travel (big Babylon 5 fan, here) but, how do you navigate while you are travelling?
    8. Blodge

      Mobile Improvement + Forum Fixes

      Good work, sir :)
    9. Blodge

      Read by Schine Ambient Block - Logic Activated

      That's fine, so long as the list of sounds available is varied enough :) I'd like to give my computer, communications, engine rooms etc appropriate ambient sound effects, even if they're just default ones. Perhaps, when the Duty Station system gets introduced, you'll be able to designate an...
    10. Blodge

      Recognized Cloak, Jam, and Scan. System Revamp

      Oh my, this is a great idea. Add in the radar at the top right of your screen going offline and losing your ability to target anything, i.e. everything is permanently radar-jammed. Then you have a reason to go near a star as a trade-off for the heat damage :)
    11. Blodge

      Starmade Art Thread

      Dramatic! :eek:
    12. Blodge

      Planned Turret System Control

      That does sound like a fairly good way to manage turret groups. Using the same principal as fleet management would make it intuitive to use. Set a Primary turret, add other turrets to the group, issue orders such as "Target missile", "Target my Target", "Idle" etc. I would suggest a Turret...
    13. Blodge

      Planned Turret System Control

      I don't consider a pinpoint attack to be overpowered. If I have multiple targets, a pinpoint attack is relatively useless. If I have one big target, rigging the game so that half my available firepower will miss is equally useless. A player should have the freedom to respond how they need to any...
    14. Blodge

      StarMade-At it's best moments-Cinematic images/renders

      :) Good pic. Would be nice to see an equivalent shot rendered in the current version of the game for comparison purposes :)
    15. Blodge

      Recognized Players in build mode should be able to see each other

      That's not a bad idea. I'd prefer a holographic version of myself but, f it would stress the server less then this is a good plan B :) Is it? Lord_Greyscale stated it was possible to cram multiple Players into the same Build Block. I've never tested this myself as I only play offline. That's...
    16. Blodge

      Recognized Players in build mode should be able to see each other

      Agreed. One Build Block per player, but you can put as many Build Blocks on your ship as you want.
    17. Blodge

      Recognized Consumables for purposes other than a hunger mechanic.

      I'm one of the people who likes the infinitely regenerating resource aspects of Starmade. So long as the consumable items are there to give you or your ship a temporary/one-off boost, and all the essentials remain regenerating like they do now, then I'm very much in favour of these suggestions :)
    18. Blodge

      Read by Schine Changes for planets

      I'm sorry, maybe I'm not being very bright, or maybe it's the late hour but this part didn't make any real sense to me. Can you explain it again, please?