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    1. K

      Chunk loader / Sector loader

      Sector loader: Simply a block that keeps the sector, it's in, loaded. In Minecraft some mods are adding this and it's realy usefull. Should be limited to one per player or on per faction. (configurable in server.cfg) This would keep your factories and logic working, even if no player is...
    2. K

      Starmade Logic Tutorials

      Is there any known problem with the loading time of many logic blocks? I'm building a full 8bit computer, and my RAM needs 2 or 3 minutes to load and it's only 1/4 the size of my first goal. It's a 64x8bit RAM at the moment. Is the game parsing all connections every time someone enters the...
    3. K

      Rare drops / ancient modules

      If you replace 4000 power-blocks by one ZPM, you could instead add 3999 Weapon Modules. I think it would make a difference :) But sure, fighters would benefit much more. The idea with the artifact is nice, but would that realy save anything? It would take only one block ID but you have to save...
    4. K

      Rare drops / ancient modules

      This idea tries to make exploration more rewarding. I'm thinking of mighty blocks on rare and strong ships or stations. This ships/stations should have a spawnchance of about 10% per system, so you have to travel through the galaxy to find more of them. The blocks would not be craftable or...