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    1. Jojomo

      Sound, yes sound

      That's good to know. I've never had any sound, but I guess now that's at least partially a problem at my end.
    2. Jojomo

      Dev-Thread: New Shielding System in devlopment

      Ok, I see. I haven’t tried it to see what happens - have you? I think it's too early to assume that this is how it will be.
    3. Jojomo

      Dev-Thread: New Shielding System in devlopment

      Either I've misunderstood what you said, or you've misunderstood what I said. You said turrets won't have their own shields, but in 200.143 they will/do (who knows how it will end up)
    4. Jojomo

      Dev-Thread: New Shielding System in devlopment

      Currently (or in 200.143 at least) child entities don't benefit from their parent's shields even when in range
    5. Jojomo

      Dimensional Power Gen: The Bane of Starmade Ship Design

      By making power output a function of power system size - you power output will then be limited to the largest power system that you can fit in your ship (basically like real life)
    6. Jojomo

      Dev-Thread: New Shielding System in devlopment

      I'm seeing this too now. I'm currently on 200.143
    7. Jojomo

      Dimensional Power Gen: The Bane of Starmade Ship Design

      Yes, volume of course - but maximum volume is just a function of dimensions, so when I say (or see) "length" in this thread ("Dimensional...") I'm just thinking of it as a contraction of/substitute for size/volume. No, I definitely agree spaghetti is a problem that needs a solution. As far as...
    8. Jojomo

      Dev-Thread: New Shielding System in devlopment

      I wasn't aware that you'd even made an attempt to disprove a point of mine, let alone succeeded. Another point on rolling shields (again, still not arguing that it won't happen, or that it won't help in fights) - it will be restricted to larger ships (to be beneficial to shields) because the...
    9. Jojomo

      Dev-Thread: New Shielding System in devlopment

      If the generation point is inside another bubble it is completely inactive. If the generation point isn't inside another bubble, the portions of the bubbles that overlap are still removed/inactive. Only the strongest bubble is active at any one location. I made it quite clear what I meant by...
    10. Jojomo

      Dev-Thread: New Shielding System in devlopment

      He did put "generally" in there, doesn't sound like he meant "all without exception" Overlapping shields cancels all but the strongest one in the area of overlap. A ship that crams tons of extra shields in to either: - ensure the entire ship is covered with a single shield, or - ensure the...
    11. Jojomo

      Dev-Thread: New Shielding System in devlopment

      That's your perspective (which are entirely subjective). For myself, I see it as increasing the choices and compromises to be made in design, which is exactly what makes it interesting.
    12. Jojomo

      Dimensional Power Gen: The Bane of Starmade Ship Design

      Another way to think about this is: the 200m ship, relative to the 150m ship, has both a higher potential power output, and a higher potential mass. So both ships have a range of possible power outputs, and a range of possible masses, and the top end of both is larger for the 200m ship. The...
    13. Jojomo

      Dimensional Power Gen: The Bane of Starmade Ship Design

      So the ship mass is irrelevant here. Nothing else in the equation has any relationship with the ship masses. What you're actually saying is that you don't like that the short ship can't potentially produce as much power as the long ship. The fact that the short ship also happens to be heavier...
    14. Jojomo

      Dimensional Power Gen: The Bane of Starmade Ship Design

      Ok, I misunderstood if that's the case. As long as the 5k ship is devoting more mass to reactors/stabilisers than the 10k ship I don't see a problem.
    15. Jojomo

      Dimensional Power Gen: The Bane of Starmade Ship Design

      Hmm, could you provide examples? For example an empty hull, and also a scaled up version of it the same hull, where the max possible power for the small hull is higher than for the large hull?
    16. Jojomo

      A Solution To Flying Spaghetti Monsters

      Been there, done that. If you think it's possible with the new shield mechanics to avoid all of the following the following when shielding spaghetti please share with the thread. - building some non spaghetti structure - using multiple weaker shields (relative to the old system) - leaving some...
    17. Jojomo

      Dimensional Power Gen: The Bane of Starmade Ship Design

      The more expensive reactor/stabiliser combo produces more power. Whether you then build a cheap or expensive ship around it is irrelevant.
    18. Jojomo

      New Power DEV Thread

      The range bubble diameter doesn't keep up with the increased length of the spaghetti strand. So you can have powerful shields, but a spaghetti strand that generates them won't fully fit inside them.
    19. Jojomo

      A Solution To Flying Spaghetti Monsters

      I'm all ears. Just demonstrate what's incorrect here: Shielding spaghetti with the new shield system means one of three options: - building some non spaghetti structure - using multiple weaker shields (relative to the old system) - leaving some of the ship unshielded
    20. Jojomo

      New Power DEV Thread

      The same reason you're having this debate with me I guess - it's interesting.