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    1. SapioiT

      another hyperspace idea

      Actually, a wormhole is basicly stretching out the space to fit your needs. And the same tehnique to stretch out the space can be used to get you to a different "layer" of the space, call it a different dimension or however you want (since that's basicly what a layer, in general, is: a paralel...
    2. SapioiT

      Asvarduil's Grand Ship Balance Thread

      So, basicly these three posts reduces to "scall it all up than progresively nerf it down (it=everything), so the small-ship combat becomes a thing", which I 99% agree with. The remaining 1% is because nothing is 100%...NOTHING I said ! As I mentioned in a different post, I think the salvage...
    3. SapioiT

      Starmade is boring

      The same result could be achieved with smaller cores, if some time is spent into creating a scaled version of it. Because, the way I see it, the core is choosing the gravitational ray depending on the position of the player related to the straight line going from the center of the core and...
    4. SapioiT

      Starmade is boring

      There is a whole lot of stuff we don't know. And I guess we all could agree that the most probable outcoule would be that no Game Of Thrones character will survive... at least not any main character, to say the least... Joke aside, I agree with what you said. Thing is, if the game is not going...
    5. SapioiT

      New logic: activater / deactivater

      Than maybe the problem is with the gravity unit, which activated by logic won't trap in every single player in the range of the gravity unit (like it would be an area trigger). I didn't even knew about the existence of the RS Latch. Thanks !
    6. SapioiT

      Starmade is boring

      Which is not a fixed variable which cannot be changed by the outside world known as "reality". I agree with that. I just tried to say that sometimes they have to change the priorities, if they want the game to evolve. The problem is that while he can continue the development, until recently he...
    7. SapioiT

      Read by Council Agriculture in starmade

      Maybe we could have a block grow a generic food item, depending on the pieces of ground stored in it (I suggest up to four). Also it could take soil from a storage unit and move the grown food into the chest, so the plant can re-grow. You could also store a stack of both soil and food, allowing...
    8. SapioiT

      Recognized Ranges of planet sizes

      Out of curiosity, is there any way I could modify the size of the cores manually, since there is no option in the config files? The only option I found in the config is about how big the radius of the panet is. And I would like the tiny planets to have a tiny core. Because, somehow, some time...
    9. SapioiT

      Starmade is boring

      The core is tooooo daaaaaaamn BIIIIIIIIIIIIIIIIIIIG compared to the rest of the planet... I suggested having it's size in the config file, yet nothing happened... However, if the devs get money, they can concentrate more on further developing the game, thus the reality renders your argument...
    10. SapioiT

      another hyperspace idea

      Actually, there isn't more matter than anti-matter, there is just more matter than anti-matter HERE. If you add the multiverse theory to the equation, you'll find out that the same way there is a universe where the matter thrives, there is a universe where the anti-matter thrives... as well as a...
    11. SapioiT

      Brainstorm This Perfect turning system - no half-assed solution

      Maybe both, somehow combined? I think that would be the most appealing to the players...
    12. SapioiT

      another hyperspace idea

      I agree. "Vibration layer" is basicly the state at which the matter "Exists"... as you know, the higher the temperature of the matter, the higher the chances of something "unexpected" to happen to the matter at hand. that "vibration layer" is basicly how fast does the matter moves; also, the...
    13. SapioiT

      Bobby AI: can it be activated with logic?

      I really hope so! And in that case, when the Bobby AI is turned off, the red "eye" shall be grey... just so we know weither it is on or not... and maybe, just maybe, there shall be different states for the turret/ship, as well... maybe, if it's touching the core it's ship and if it's not it's...
    14. SapioiT

      another hyperspace idea

      Well, I agree that maybe there shall not be an estra damage thing, but about the wormhole... do you understand how the jump works? It tries to create a wormhole between point A and point B. But due to the nature of the space itself, it's pretty difficult to predict where the wormhole would lead...
    15. SapioiT

      another hyperspace idea

      I suggested this: - ships take damage every meter, according to the speed of the ship throughout that meter - denizens of the hyperspace fade into view when you're really close, but otherwise they are visible as a splash of color in the shape of your ship (basicly every block colored that...
    16. SapioiT

      another hyperspace idea

      The current jump drive uses something known as sub-warp, a technology used to emulate a highway for the matter transportation. You could call it wormhole, but it is not quite that, though you could see the similarities. The hyperspace could be one extra layer of not-rendered creatures which...
    17. SapioiT

      another hyperspace idea

      Maybe something like levels of depth. The first layer would be, let's say, scaled at 1:1000, meaning that a one meter movement in the first layer of the hyperspace is equal with 1000 meters outside the hyperspace, and with no monsters. The second layer would be scaled at 1:10000 and with the...
    18. SapioiT

      Output Proxy

      Hello, I was thinking about something... what about making an output proxy, which being wirelessly enslaved by a weapon module of the child would provide the full firepower of the mother's weapon module (the respectiv chunck connected to the Output Proxy) to the child. So it could be somethin...
    19. SapioiT

      Ship login spawning

      Too long, if you ask me... but at least we've now got rails, more logic, multi-joint turrets and proper docking...
    20. SapioiT

      Nocreepers block build server

      There needs to be more servers without shops. And I hope the spawn shop is empty most if not all the time...