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    1. jzimmerman4

      Added support for Sketchfab

      I am not getting nearly as much glow as you. I selected for my emission map and turned it to 100% but it hardly glows. Do I need to delete the other ones as well?
    2. jzimmerman4

      So the new thrust effects are cool...

      I run starmade on a laptop that isnt godly in the slightest and the new effect doesnt affect my fps at all.
    3. jzimmerman4

      Brotherhood Republic Fleets [Luna Turret Update part 1]

      Ive been hard at work updating the turrets for the new release of the Luna. Missile turrets actually look like missile turrets now and the pdt got some armor and now shoot blue lasers :eek: So since we can now have 3D models..... enjoy!
    4. jzimmerman4

      Cantaloupe

      Perhaps add some thin grey stripes and such on the orange armor platting. Should make it look less plain yet keep its simplicity. Awesome ship btw!
    5. jzimmerman4

      Added support for Sketchfab

      TaDa! Not a finished ship but my favorite.
    6. jzimmerman4

      Criss' Thread

      I second this. Great idea!
    7. jzimmerman4

      Criss' Thread

      Hahah thats cause you made up the names.... but if you are going for giving the players a rough idea of what they are facing from a far then you definitely did succeed. Thanks for hearing out my suggestions :D
    8. jzimmerman4

      Criss' Thread

      I certainly do like having them broken down into their manufacturers, that helps for sure. And I guess your system does make sense, the lower the number the weaker it is. I just know I will never remember the difference between the drone, fighter, and bomber. I can certainly see a lot of...
    9. jzimmerman4

      Added support for Sketchfab

      :cool: where do I find the .obj file then? Because all the ones in the exported folder in blueprints are .smedit
    10. jzimmerman4

      Criss' Thread

      Okay I understand. Adding more uniformity though would make it easier to learn. Such as the smallest in the class being 11# (# being a "random" number) the the next in the class being 13# or something. But as long as every class follows this and it doesnt skip from 3 to 9 with out 5 in between...
    11. jzimmerman4

      Added support for Sketchfab

      Doesnt that export it to a .smedit? or am I in the wrong place?
    12. jzimmerman4

      Criss' Thread

      So this would be my suggestion the the naming. Makes it wayyy more obvious as of which ship is stronger or weaker than another without having to know exactly what the number for the other ship is. Bahtra 105-10 Crusa 110-11 Bahtra 313-6 Bahtra 522-17 Crusa 240-8 Tak 188-14 Bahtra 790-17
    13. jzimmerman4

      Criss' Thread

      I love the thought that went into it but most players wont know this info so it will be seemingly random to them, plus it is a lot to memorize and know, like I for one wont ever have this fully memorized. I just feel like it needs to be simplified a tad bit with only one ship of each...
    14. jzimmerman4

      Criss' Thread

      Okay, well my one suggestion would be to have the smallest of a type of ship in the 100's, the next in the 200's (or 300's since you have a vendetta against even numbers) and so on. This will just allow players to know how powerful the ship is without having to know exactly what the other...
    15. jzimmerman4

      Criss' Thread

      Does the number correlate to a specific detail about the size? like the length or mass or is it relatively random?
    16. jzimmerman4

      Added support for Sketchfab

      Noob question but what's the best way to convert our blueprints into .obj?
    17. jzimmerman4

      Engine Porn

      Nope they can be in all colors! Just hook a light block to the core.
    18. jzimmerman4

      The Bane Existence (Procedural Faction)

      Since they were for the fleet contest the main objective was exterior and interior so I didnt have a ton of room for systems. Since I knew I could never make them super beefy due to lack of space I focused more on speed and agility. The largest ship in the fleet does have 8 pdt but the other...
    19. jzimmerman4

      Brotherhood Republic Fleets [Luna Turret Update part 1]

      Ive been doing a remodel on the Luna in the little bit of time i have to play StarMade. I currently have most of the exterior redone, next will be adding in a much, much larger interior. New version: Old version:
    20. jzimmerman4

      Thanks man! And if I ever come up with a good idea for one I will. My fleet with the same design...

      Thanks man! And if I ever come up with a good idea for one I will. My fleet with the same design also won in the recent fleet contest so if people vote for me to expand and build stations for it then I most definitely will.