Thanks man! Vertical ships are so hard to make so I am glad they are turning out well thus far!
Thanks :) Yea I can definitely get some more up, I will @ you when I do
It is a very outdated pack now, I only created it because I was unhappy with hull textures at the time and since that is no longer the case I stopped updating it. I will PM you the picture if I still have it!
Day 1 of Bane2 (dont worry the names are all wip). No details yet but the basic shell is all there. I plan on adding some more "wings" and obviously detail.
The Bane Existence
The darkest corners of the universe breed a sinister enemy, the Bane Existence. Their one mission is to destroy all and they will die to see it done, for death is to be embraced.
Here is my line up of ships and stations for the upcoming npc competition. Please leave...
-All the docks and turrets have been updated.
-Systems have been heavily buffed.
-Added cargo space
-More interior updating!
This will most likely be the last update as Schine now has the complete freedom to use and update as they please for the game however expect more ships and stations in a...
Schema needs her headphones haha
Also while watching and based on what Schema said I feel like faction points and credits could be combined to be the same thing. I am sure there would be some repercussions but overall it seems like it would work effectively.
Would slab buttons be a possibility for the future? Seems like something players have desired, myself for one. I understand one problem is that the sides would be squished which might look funky, kupu would it actually look that bad?
Perhaps it would be better as an addition to the already implemented advanced build mode function where you can either change block type or simply color for all blocks you click
You could build a factory to craft a shipyard in which you can create ships.
However I personally usually just build in creative mode and do survival on a multiplayer server.
Awesome man! My one suggestion to you would be to try and improve your stats, that's what held you back from first place but otherwise beautiful submissions! Great job.
For systems I mainly focused on DPS, shields, and armor hp. I measured how much damage unloading all the ships weapons onto a 100,000 shielded target did. Reasons your ships won the system category was that they dealt the most damage and your ships on average had the 2nd most shields as...
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