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    1. Lecic

      A Solution To Flying Spaghetti Monsters

      Only in extremist theory? Really? I highly suggest checking out Zyrr and @Kubulon's works. Spaghetti ships exist and are extremely effective. It's a relatively new meta arising in a very low activity period and no one actually deploys these on servers at the moment, but it could easily become a...
    2. Lecic

      Altered reactor config

      The amount of people who think that "compact" ships are the meta and that we need explosive systems to fix it is astounding. The fact that the DEVS think this is the meta is extremely concerning. Explosive systems will encourage further spaghettification. Don't do it. It's just stupid and...
    3. Lecic

      Thought experiment/discussion on power 2.0 hull shape

      I thought the point of 2.0 was to fix the issues of the previous power system. Like spaghetti, among other things. No. 1.0 heavily encourages spaghetti because systems require no connections and power works best in the long spaghetti lines. 2.0 encourages spaghetti with stabilizer distance...
    4. Lecic

      A Solution To Flying Spaghetti Monsters

      For those not aware, the current meta, in both power 1.0 and power 2.0, is kilometer wide ships made of "spaghetti strands" of power reactors or conduits with the rest of the systems spread widely in small segments, the majority of the ship's volume being composed of vacuum. Here's my proposal...
    5. Lecic

      A possible alternative stabilizer mechanic, using an existing algorithm.

      We really don't need to try and salvage crosses. I respect trying to use existing code to keep workload lower, god knows I do that all the time in my suggestions, but I don't think this specific function is one we should be trying to save. Crosses are a pain in the ass. I want them gone, and...
    6. Lecic

      Thought experiment/discussion on power 2.0 hull shape

      I haven't 100% been keeping up with the minute balance changes in the dev updates, but the stabilizer distances in 2.0 were pretty massive at larger reactor sizes. Furthermore, by NOT punishing this sort of design, it encourages it, as there is no incentive to NOT spaghettify your vessel. No...
    7. Lecic

      Thought experiment/discussion on power 2.0 hull shape

      No, and that doesn't matter. It's broken and ridiculous in either system. It's idiotic to act as if that, because this was also in the old system, that means it isn't a problem in the new one. The new system should be designed to actively discourage building ships like this, not just not...
    8. Lecic

      Thought experiment/discussion on power 2.0 hull shape

      Sounds like someone hasn't grasped the ultimate meta of having a 1 km spaghetti ship that only weighs 15k mass, has all its weapons in meta gun turrets, and flies at 600 m/s yet. The fact that the new power system doesn't get rid of this and in some ways actually encourages it IS the issue with...
    9. Lecic

      Dovan Empire (Recruiting!)

    10. Lecic

      Dovan Empire (Recruiting!)

      But NRE is a Dovan alt faction... so it's a one faction alliance?
    11. Lecic

      New Power DEV Thread

      I can see something like this working, but I feel like it would have to be much smaller and preferably linear distance, and to have the inside be empty of other systems. This would be like the shielding on a real nuclear reactor. Systems could hook conduits up to the outer shell of stabilizers...
    12. Lecic

      New Power DEV Thread

      You don't get it, do you? I only have problems with idiotic dimension based balancing of the new system. I like the rest. Stabilizers either need to be removed or reworked into something that doesn't require distance, because distance means nothing to a meta builder. Any ship that fits inside a...
    13. Lecic

      New Power DEV Thread

      If the game was properly balanced the concept of "meta players" you have in your head would cease to exist in the first place. I am not saying you should balance the game to benefit meta players. I am saying you should balance the "meta building style" out of the game so that everyone, including...
    14. Lecic

      New Power DEV Thread

      The fact that they implemented heatboxes 2: stabilizer boogaloo is clear evidence that that completely ignored the advice we gave them and simply thought our argument was "CALLING POWER HEAT = BAD"
    15. Lecic

      New Power DEV Thread

      So you've rated my post disagree. Would you like to elaborate on why you think my argument (the devs are balancing around something superficial like length instead of something concrete like mass, block count, or even resource cost) is wrong? Or are you simply being a contrarian because you...
    16. Lecic

      New Power DEV Thread

      If the devs don't want people's honest opinions, they shouldn't ask for them. I've already heavily watered down my curses for SMD. I'm not censoring myself any further.
    17. Lecic

      New Power DEV Thread

      Their tactics indicate very two-dimensional thinking... nightrune Your problem is that you (and apparently everyone else at Schine if past dev statements are anything to go by) are attempting to balance based off DIMENSIONS and the idea that people will stick to solid, aesthetics oriented...
    18. Lecic

      ?

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    19. Lecic

      I'd be lying if I said we were friends, but it was fun to fight you. The community will be worse...

      I'd be lying if I said we were friends, but it was fun to fight you. The community will be worse without you.
    20. Lecic

      Suggestions: armor and penetrating

      Increasing the max block HP is impossible without sacrificing a bit from something else or increasing the number of bytes per block from 3 to 4, which would greatly increase the size of ship and world files and increase overall in game lag. Also, I don't understand what you mean by "damage...