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    1. Drakkart

      New Power DEV Thread

      I am just quoting myself from another thread: We went from a system that wanted to extend on all 3 axis but would allow for only focusing on one axis, to a system that strongly favors extension on only one axis and hardly makes anything else really viable. this is where the point of "system...
    2. Drakkart

      New powersystem, some numbers.

      The real only fitting design for the reactor stabilizer thing i consider the comet from Captain future.
    3. Drakkart

      New powersystem, some numbers.

      That is why i refer to efficient builds in the new system as doom sticks. for exceeding the max distance on one axis is way easier than trying different shapes and having to reduce the reactor in order to make the stabilizers work. We went from a system that wanted to extend on all 3 axis but...
    4. Drakkart

      New powersystem, some numbers.

      Thanks m8 i'll try that ;)
    5. Drakkart

      New Power DEV Thread

      Listen to this gentlemann by req he is refering to the stabilizers There will be just one new ship shape a long stick...
    6. Drakkart

      New powersystem, some numbers.

      so i was trying to give the new power system a spin. i loaded up a fighter model of mine checked it's stats Mass 449.7/w rail L32 H14 W21 power (old) 325.737 RC 95.076 Thrust 2343 cons 26600 maxspeed 225 TMR 2.5 Shield 50.342 RC 2986/s Same chassic new power system i could not even get 8k...
    7. Drakkart

      Starmade interest through the years

      Well that is the case in starmade they do not switch because java is familiar and the recoding would be really heavy. Afaiam informed there would be more performant options like C++ but development also goes on a different speed despite they would have to check on multiple systems over and over...
    8. Drakkart

      Dealing with "cloaked alpha OP" fears for the coming meta...

      Dude our Turrets still try to shot a target even theough their own ship is blocking the view how on earth should the ai ever become tricky enough to use all these effects i wonder... like use them to their advantage... not just turn them on and off because it is an option given by the design...
    9. Drakkart

      Dealing with "cloaked alpha OP" fears for the coming meta...

      Checks again - nope these are new posts... funny how the concerns repeat them selfes since the original suggestion was ripped apart the first time... - oh maybe because they hardly changed anything yet. Anyway, It is going to roll out and we are gonna test it and exploit it to the max. Vagyr...
    10. Drakkart

      Starmade interest through the years

      Comparing these two trailers really shows how far the game has come... Even though development does not always take the right turn for someones liking overall i think it really turned into something better.... The thing is lot's of the "rage" is mere frustration of people really liking the game...
    11. Drakkart

      What have you done... (power system wtf)

      Yeah there are afew things i like about the new system that surely is an outstanding one... Yeah eventually it is going to shift the thing but since we do not know. just taking the power system chambers aside for they are not the power system they are replacing passive effects on ships... so...
    12. Drakkart

      What have you done... (power system wtf)

      I think a lot of negativity towards the chamber system comes from them not giving out numbers, details, stuff we could fill our excel files with. Maybe it is just a complexity shift as Top 4ce suggests but maybe they will botch that again as well, i mean being in doubt. we got our reasons to...
    13. Drakkart

      Devblog 13th September 2017 (Power Stream!)

      Naw that would not give people something to experiment with. That would be a cheat and not something tinkerers would enjoy. The thing is the only joy would be a system that really is hard to master and the old system was. For example they coud have put curves on the powerscaling of the new...
    14. Drakkart

      Devblog 13th September 2017 (Power Stream!)

      Well maybe you know more than us then please feel free to enlighten us. You are right we do not know the entire system yet and i agree it is better than what we had at least for new players. But i do not consider those chambers a good idea or real endgame either.
    15. Drakkart

      Devblog 13th September 2017 (Power Stream!)

      Would have been but they failed at achieving this. even though they were told like half a year back that this system would result in efficient builds are ONLY possible when focusing on one axis... Which is a limitation. This means pvp ships will be either long tall or wide. rethinking that, -...
    16. Drakkart

      What have you done... (power system wtf)

      Dude i play robocraft, it meanwhile has a horrible loot system aquiring new parts for newbies is hell but the game has interesting mechanics which allow to either rock one opponent but then being utterly in a disadvantage against an other... and building jack of all trades reallly really is a...
    17. Drakkart

      What have you done... (power system wtf)

      Well to sum it up. We provided feedback on the original suggestion thread, i feel like we were ignored for we basically still recieved the idea they announced back then, so why should we care anymore? This is how the devs want the game so let's see how it turns out and let's not waste anymore...
    18. Drakkart

      Power 2.0 please elaborate on...

      it is not in the highlights but it is in the stream. schema ? stated like he would not know the current implementation. which is why i am asking. like "i think they still can but - meh idk like only one level or smth. (????) meh whatever...." so i really want to know how it is going to be...
    19. Drakkart

      Power 2.0 please elaborate on...

      Ok so i guess a lot of people have their questions regarding the new power system after watching the stream at and would want the one or other confirmation from schema ,Lancake etc. so maybe bundle them? Since turrets require 2 pivot points which each make an entity, we often had to think of...
    20. Drakkart

      StarMade v0.199.654 - Exploit fixes

      I think people should recall what alpha and beta stage is for. Keeping exploits to them selfes instead of reporting them just to have an advantage now does in the long term only harm the game. It usually works like, a few share the exploits, suddenly friends part and both keep sharing, up until...