Search results

    1. rece ktore leczo

      Can we scrap enhancers already?

      Instead of docking areas working as big green boxes, the possibility of docking should be based on ships mass. This way we perfectly know if we could dock specific ship, get rid of green/blue boxes and still have balanced system
    2. rece ktore leczo

      Station Blueprints?

      I believe saving stations blueprints (like ships) is planned. I think it'll be possible with the update of hud, but it's just mine opinion
    3. rece ktore leczo

      Ship Categorization (Official / Unofficial) [poll]

      When using sensory devices, it's a good idea that diamonds of scanned ship would change, partially showing the results of such scanning. Yeah, it might be good, but we would still need different boundaries of such thing, like ships below 70% of Your mass, etc. And these could be hard set by...
    4. rece ktore leczo

      Single Player Dynamics

      NPCs factions (also ability to custom make these) are planned. I'm sure there will be also missions and a fleet options (flying with NPCs with basics formations). Crew members are already in game, so far they don't have many responsibilities, but it'll change. I think it's planned that they will...
    5. rece ktore leczo

      Ship Categorization (Official / Unofficial) [poll]

      That's why there is an answer "yes for unofficial". The unofficial categorization would be made by players, but the Devs would only give us possibility of easy changing the indicators, names, etc. for another ships. Let's just for this example pretend that we know every stats of other ship...
    6. rece ktore leczo

      Space Duck... err Space Dock

      I don't understand how is this supposed to limit players imagination. During Q&A Calbiri said that shipyards may be in game (correct me if i'm wrong). The idea of Shipyard has many pros and little of the cons, just as slow building of titan class ship, i feel as a great pro. The 500 000 blocks...
    7. rece ktore leczo

      Ship Categorization (Official / Unofficial) [poll]

      As we got new tool - poll - i'd like to ask You if You want ANY type of ship categories. I know the Community already made a few of these, but as they are not widely known, there is no use of them. Also i know that Devs are against it. But maybe if enough players answer show interest, the Devs...
    8. rece ktore leczo

      Portal/Slipspace/Warp-drive

      I'm sorry for the lack of cohesion in my post. Portals in my opinion should allow the travel only to another portals, and we should decide whether players could connect only 2 portals to each other or many of them, creating some sort of web. Also there is a matter of working range. 40 km should...
    9. rece ktore leczo

      Build Block Fix

      Buildblock - as suggested in Q&A - should work only on planets claimed by factions. Claiming a planets should take time and resources (faction points exactly) so claiming a planet only to mine it with build block would not be profitable, so \"proper\" mining with salvage beams will happen. The...
    10. rece ktore leczo

      Orders of Magnitude (Planets & Asteroids)

      I think bigger and rarer planets are already planned. The problem is how to implement them. Flat one-sided planets and planets in different dimensions, teleporting players as he close up, most likely (in my opinion) won\'t have a place in the future Starmade. Anyway Your post brought nothing...
    11. rece ktore leczo

      Chairs, and viewscreens.

      +1 Pilot/passenger/weapon-aiming-dude seats would be nice but ability to get inside a ship by entering a core should stay, because flying around in just a core is too comfortable :) Maybe ships with pilot seats should get some advantage? Or make few different pilot seats to different types of...
    12. rece ktore leczo

      Shield and Weapon recharge rates

      You can already change these values. Press \"t\" while in ship and there You have values and slides to adjust them for each weapon on this ship. Turrets already have their own shields, they do not drain it from the mothership. Armor for shields wouldn\'t make much change and i don\'t see any...
    13. rece ktore leczo

      New planet mechanic idea

      I\'m wondering if Schema is working on this right now. That would be awesome :D Oh, and I love everything in OP besides exploding planets. I mean it\'s not a bad idea but without a tool to create new planets it could get a little troublesome. Maybe there could be a mechanism to bring many...
    14. rece ktore leczo

      Orders of Magnitude (Planets & Asteroids)

      Oh come on. Another \"make planets better\" topic? I\'m not against sharing new ideas, but before doing that, please, do some research. Bigger/spherical/round/whatever planets were suggested (sometimes more like requested) here many, many times. So if it\'s not a new idea, making new topic...
    15. rece ktore leczo

      Ship movement/ship design and how the movement of large ships has effectively ruined Starmade

      Once I wrote somewhere on the forum what\'s my idea on balancing big - small ships. Briefly the idea was to: turn down max speed of capital ships (to about 20-30km/h) + greatly turn down turning speed of big turrets + implement FTL + new weapons (bombs/missiles; i know, they will be added)...
    16. rece ktore leczo

      Custom missiles and mines

      So i was thinking... And got pretty excited about my idea. Regrettably I know there is a really small chance for this to be part of the game as this idea has a lot of holes, but still i want to share it. I'm going to use different dimensions in my examples, but it's nothing firm. The idea is...
    17. rece ktore leczo

      Large ships.

      You mean big-small balance or the thrust issue?
    18. rece ktore leczo

      Large ships.

      (1) slowing down capital ships + (2) implementing FTL + (3) greatly slowing down the turning rate of big turrets + (4) new weapon system update = little ships more important why? because: 1 - fighters would be able to manouver around capital ships, running away from them or catching on them...
    19. rece ktore leczo

      My take on FTL

      +1 I really like it
    20. rece ktore leczo

      Storage / Ressources sorting /constructions / Utility Ships and mechanics ...

      1- Add possibility to combine Storage chests to make it bigger, maybe make it possible to get infinite storage => 2- So that : a Menu similar to the \"shop menu\" could prompt when we open a Chest. 3- Why a Menu ? So that we can easily find items in categories. 4- Then add the possibility to...