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    1. KillaKrazy

      Darth Revan - Darth Revan

    2. KillaKrazy

      Darth Revan 2016-11-26

      First off, I did not create this skin. KingRichard20023 built the skin for Minecraft and I simply converted it over to StarMade seeing as there were no Revan skins. This is the first time that I have dealt with skin textures. I left both emission maps completely black. Hope you enjoy the skin!
    3. KillaKrazy

      Incentives to Expansion (Anti-Turtling)

      How exactly is HB protection the leading cause to turtling? I've read a lot of talk, but very little logical justification for the statements. Let's say they got rid of the protection, how exactly would that help the situation? The way I see it, that would just cause players to build their 1...
    4. KillaKrazy

      Incentives to Expansion (Anti-Turtling)

      The point that MacThule was trying to get across was that limiting HB protection would encourage expansion. So again, how exactly would your proposal encourage expansion over isolation?
    5. KillaKrazy

      Incentives to Expansion (Anti-Turtling)

      How exactly does this set-up encourage expansion? All it would do is to drive people to hide their actual bases in the void and use 2 block anchor stations to claim systems.
    6. KillaKrazy

      Incentives to Expansion (Anti-Turtling)

      Where did I mention that you or another discussed completely removing the HB invulnerability? There are several posts with you discussing limiting the HB invulnerability. Changing/limiting the HB protection would do nothing to stop turtling, anyone who is semi-intelligent would hide their...
    7. KillaKrazy

      Incentives to Expansion (Anti-Turtling)

      Honestly, this anti-HB rhetoric is getting old. The current HB system is fine the way it is, if you really want to have your stuff destroyed every night you can go play Ark. Changing the way HB's work will not stop the "turtling" that is going on in servers. The devs need to come out with a...
    8. KillaKrazy

      Incentives to Expansion (Anti-Turtling)

      His penalizes play styles by introducing maintenance costs? But your doesn't with introducing hard limits to build counts?
    9. KillaKrazy

      Incentives to Expansion (Anti-Turtling)

      The game already has the ability to put hard limits on ships and stations. It does not work, and most players would not agree to a hard limit when it comes to block counts.
    10. KillaKrazy

      AI Fleets Default State "Defend"

      Don't get me wrong, I'm not advocating for the removal of an Idle option. I just don't think it should be the default state of ships. Topic for another thread, but I think Idle should be updated to attack if attacked upon. So if someone decides to hit them, then they turn aggressive.
    11. KillaKrazy

      AI Fleets Default State "Defend"

      It would be preferable to have the AI fleets you set up have a different default state than "Idle." Currently, if an enemy jumps to a fleet location the ships will do nothing due to being defaulted to idle. That ends up making fleets being useful only when the player is online.
    12. KillaKrazy

      [TAW.NET] Recruitment drive $20!

      And this is why the Vaygr are almost banned on sight on almost every server.
    13. KillaKrazy

      [TAW.NET] Recruitment drive $20!

      Sounds like another server with admins giving the Vaygr items to build them up.
    14. KillaKrazy

      What's the best way to learn this game?

      Your fastest and best bet is to join a server. Join a server and ask some questions, but most importantly just try new ways of building until you get the best outcome.
    15. KillaKrazy

      Read by Council Hinder design theft

      There are just a few of the examples of your rant being nothing more than emotion running wild. Was that suppose to be in a PM? Yea I don't play that way, you want to rant like an idiot and I'll call you out on it. No need for the PM'ing business. 1. Erth stated very clearly how to implement...
    16. KillaKrazy

      Read by Council Hinder design theft

      How exactly is it too complicated? You spawn a ship and set a condition to disallow copying or saving to blueprint. The buyer is now unable to save your ship design. The whole point of this was if I wanted to be strictly a shipbuilding faction then I could be. This setting would make it so...
    17. KillaKrazy

      Read by Council Hinder design theft

      You do realize that everything you just posted has no bearing with the original post? Right? The suggestion said nothing about restricting ships downloaded from the CC. It very clearly stated that it was setting a flag from ships spawned from a BP. I.e. if you spawned a ship from a BP you...
    18. KillaKrazy

      binvox to sm3 blueprint (Released)

      This must be why I keep getting an error code of "could not allocate memory for -xxx million voxels?