Build one chamber then FROM that chamber and not from the reactor build your conduit to the other chamber. Like so you get access to the other specializations of the chamber.
Well for a start you'd better try it before saying goodbye because other are leaving (so they say but they are still here raging).
You actually don't know if you'll like the game as is or not.
I'm gonna jump off a bridge, its fun. You comming ?
Well i'd say it depends on how you do your builds.
I "plan" my ships or station in my head.
They get a shape, a function then because of that function they'll get some changes to their shapes and so on. All the while i'm taking into account that my power should go there (in a "logical" kind of...
Just play a bit with the game and you'll find that perfect balance.
And by the way, 45° is not necessarily the best for reactor axis.
I got this salvager with 4 groups of stabs at the front of the ship. I angled one plane of the reactor axis to 21° and i got 200 % + buffer from my stabs. So i...
Actually you can with chambers design your shields to be better at taking high alpha damages or dps. So you run your high alpha shield when you get into the fight then switch reactor and use the dps shield for the rest of the fight.
Ok i refitted a fighter quickly and i tested for you.
Here goes.
I went right through that sun at around 204 m/s
Got some damages but i survived and the ship is "viable" still. What you really need is base armor enhencement parent chamber and armor heat damge 2 as a child chamber.
Ship...
The thing is that when you fire the salvage beams at nothing it will stay pointed at that empty point in space. You need an entity as target for the beam to follow.
Thats what happen in my salvagers when i fire the beam so i suppose it might be the same for your contraption.
1) You have long range weapon ! Great ! I have short range weapons (like one of my fighters and one of my corvette) i go fast around you (even with AI) and keep shooting at you while you keep turning trying to catch me.
2) A 5 level reactor is not going to give you much powerfull AI turrets to...
Er...
1) What's to say your weapon's range is the same as your opponent's ?
2) How can you turn around fast enough with 5 millon tons and a level 5 reactor facing a 5k tons "fighter" with the same reactor ?
3) With you not moving i'll have all the time in the world to destroy all those blocks...
press C on the block next to the power and V on the node you want your stream to pass by next. Then C on the last one and V on the next. And so on...
Nothing. But try and move that asteroid... AND that asteroid still has only a level 5 reactor and the power that goes with it. Pretty much a...
I for one believe that you're all mistaking in defining how powerfull a ship is by using its mass as reference.
in the new power system its not the mass that count. its how much power you can supply and how its being used.
So for exemple, if i was to organize a little fighter contest i'd tell...
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