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    1. Calbiri

      **News Flash - Jan. 13th, 2014

      In the Dev patch, you may obtain the helmet using the following command. /give_metaitem YOURNAMEHERE helmet
    2. Calbiri

      **News Flash - Jan. 13th, 2014

      Im sorry this wasnt clear, and I will clarify the news post. I was simply restating what schema had told me. This \"hotfix\" does need to be applied to servers AND clients. A simple message to me would have been far more productive than this thread of messages which i failed to notice (my...
    3. Calbiri

      **News Flash - Jan. 13th, 2014

      First off, a hotfix for the current build of the game (this is to fix the current live version, it is not for use with the dev build.) ***This patch must be applied to Clients as well as Servers. Also, the username/password is - dev/dev - respectively.***...
    4. Calbiri

      New Years News

      I brought this up with schema already. No confirmation on it, but its possible (for now you must have an access way to get into the turret)
    5. Calbiri

      New Years News

      you can do this already (arrow through docked entities, although a seperation specifically for turrets is needed)
    6. Calbiri

      New Years News

      I am going to be trying to keep the News regarding each update in a single post, this will become more streamlined as we go, for now, im fairly new at the whole news thing and im learning what works and doesnt.
    7. Calbiri

      New Years News

      a strutcture tab to auto return all turrets to their zero orientation would be good as well, but i know from talking with many people that they would also like this function to have an option to be automaticly done when not fired, this means an AI function as well. We can have both, but for...
    8. Calbiri

      New Years News

      Since missiles are being merged, all your existing ones will most likely be converted to the basic type (dumb missiles). From there, you can link the proper slave system to them to achieve the tracking type you desire
    9. Calbiri

      New Years News

      The numbers are important, and you have the right idea how they affect things. You will NOT need to link systems, you can use a vanilla version Cannon or missile or any of the 5 basic weapon systems, this means you have 30 options of weapons, not just 25
    10. Calbiri

      New Years News

      The names may be misleading about size, you can have a 1*1 block combo weapon. The size is a reference to the possible charge size, you can charge a long time to make a huge DPS burst in 1 shot (there are balances preventing this from getting exploited)
    11. Calbiri

      New Years News

      I used to REALLY enjoy designing reactors in this game... sort of known for that back in the day. I did so well... that schema nerfed the system out from under me I went from ships with 2 BILLION power regen a second to... 5 million... :( I nearly quit playing the game... But after some...
    12. Calbiri

      New Years News

      this has some flexibility, and is being discussed
    13. Calbiri

      New Years News

      although AI isnt the focus of this update, i do beleive the ability to use broadsides is a function AI will eventually have in the game
    14. Calbiri

      New Years News

      You will need to treat it as if your building two base weapon systems, then you will be able to select the master systems computer, and then link the second systems computer to it, thereby slaving it to the master computer, this of course disables the slave systems weapon out, and treats its...
    15. Calbiri

      AMC recoil

      thats exactly how thrusters work IRL except they fire backwards :P
    16. Calbiri

      New Years News

      NPC\'s were announced in previous news, thats why i didnt talk about them. Yes, NPC\'s are being added to the game
    17. Calbiri

      New Years News

      Sheilds currently, are set to function with the weapon systems as we have them now. With a major weapon overhaul planned, defenses of course will need to be re-visited, re-adjusted, re-done, whatever is needed until they again give a proper balance with the weapons. What specifically will...
    18. Calbiri

      New Years News

      Using Shapes to give bonus to a systems stats has gone through changes over time, some systems have had it removed entirely, others havent. I dont like seeing Death cubes in the game, but players already do this, so my system wouldnt exacerbate the dilema. I\'d enjoy making shape relevant...
    19. Calbiri

      New Years News

      I know this is in the bug list, and that schema has several different lists veteran players keep for him. I cant say if he has or hasnt addressed this one. He is working on fixing bugs right now, and has said most are easy fixes (theres just alot that have piled up) a few that are hard to...
    20. Calbiri

      New Years News

      I didnt see your post before, sorry. Its not based on anyones suggestions, just my own thoughts, but the idea of using existing blocks and combining them is a good idea and im sure several people have considered it. Great minds think alike after all ;)