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    1. nightrune

      Bug nullPointer loops after recent update/s

      Can you try clearing the client cache?
    2. nightrune

      Display module colour linking

      Neat idea
    3. nightrune

      So I made a something ridiculous...

      Instant No Button! Star Wars funnies FTW!
    4. nightrune

      If you didn't know! NFD has moved! Check it out...

      If you didn't know! NFD has moved! Check it out! https://starmadedock.net/threads/cake-build-server-build-play-explore-whitelist.28179/
    5. nightrune

      Kupu's thread

      Any reason there aren't emissives for the effect modules? EDIT: Actually the shield drain didn't get emissives either? I know it didn't have it before but that seems odd to me.
    6. nightrune

      Disable Buying Ship BP at Shop

      This is roughly how I think the game should be played in the future. I'm not sure it makes sense yet.
    7. nightrune

      Mochurturuniouratusskeriantakakaka canidate?

      Mochurturuniouratusskeriantakakaka canidate?
    8. nightrune

      Allow Shop Blocks On Ships

      Fucking Broootal
    9. nightrune

      Allow Shop Blocks On Ships

      I love the idea. I'd totally just build a small base that manufactured goods and go around with my trader ship and sell to people!
    10. nightrune

      Remove Weapon Firing Arcs

      I think what we (I know I ) want is something other then larger is better in the game. I don't think that's fun, and its more of a game who gets what resources first. In the long haul for a game/multiplayer game its a bad design to creating a living universe. Its one of the reasons I stay off...
    11. nightrune

      Private Dedicated Server Has Game-Breaking Problem

      One particular de-sync issue is known: ⚓ T814 Transported astronaut position gets out of sync Client<->Server Some of the other is if you are playing around a planet the rotational sectors will act a bit weird.
    12. nightrune

      Remove Weapon Firing Arcs

      You don't want a death spiral where no one can hit each other?! Doesn't that sound fun!
    13. nightrune

      Logic halt after damage is taken.

      Does the logic issue persist after a relog?
    14. nightrune

      Remove Weapon Firing Arcs

      Actually.. it would be cool if different weapons had different gimble. Quick examples would be cannons having very little gimble, and beams having a lot. Thus giving more of a reason to use beams instead of the high punch cannons. Could be neat to have the secondaries adjust it as well.
    15. nightrune

      Kupu's thread

      When were talking about it last night, I think it was that it was busy and doesn't completely fit. I almost agree. Its probably the block I think it makes me think cartoony now, but I 'm not sure what I'd even want different. It does feel out of place, at least in the places I used before. I'm...
    16. nightrune

      BSI (BLT Space Industries)

      THOSE TANKS... I'm in love.
    17. nightrune

      Followers of Fizzbane's Fanciful Tech, Nightrune's Shipyard

      I wanted to show off my small Medical Shuttle.
    18. nightrune

      Is individual block HP pointless?

      In the spirit of ops post this still requires you to track the data for each block. It's a cool idea but I don't think it scales well. Randomness tends to be slow computationally.
    19. nightrune

      StarMade v0.199.357 - Texture Update

      Could you start a thread in Game Support and upload your logs and graphicslog.txt from the logs folder? We can try to help you trouble shoot there.