I'm still not sure a one hit kill ship can exist very well right now with SHP and AHP. Are you afraid of massive alpha beams/cannons with the huge storage? If you boosted capacity and equally boosted power draw for weapons this would help get the pacing you want but its so interconnected with...
I read those, but whats the actual end goal. What are you actually trying to accomplish? I can understand splitting them is still an issue but I don't think thrust is an issue, and I don't think more smaller ships is an issue even with turrets. The high power capacity thing is something else I...
While all of these may be true most of them seem focused on single ship to single ship combat which is the players view of whats already in the game. Its still valid but the game is starting to go in a direction that is different from that. It looks like schine is starting on the macro game of...
I want this as well but I also want it for hidden doors and things along those lines. Here is how I think it should work:
1) It should have a holo computer
2) It should reuse designs from a shipyard
3) Should be logic activatable
Use:
1) Slave a rail to the holocomputer
2) Load Design
3) Turn...
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