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    1. aceface

      Ares Initiative - Fog of War: Starmade's Version of X4 and Elite Dangerous

      thats kind of the point if you dont want to join a big faction. you could build a remote base without claiming to make you unfindable or a nomad base. but cool you want to try it anyway :)
    2. aceface

      StarMade University - Data Collection and Revision

      I feel like it should be left like it is now, its very useful in creating reserved posts. If it becomes too big of a problem (personally I dont care at all about double posts) then re enable
    3. aceface

      Why is Brierie so Popular

      ive heard rumour that there are a lot of alt accounts on the server to make it seem like a lot of people play on it. but thats just rumours.
    4. aceface

      Question about "double posting" (reply concatenation)

      I think you have to wait an hour or so before making a new post for it not to merge.
    5. aceface

      More in-game block information

      the thing is they are focusing on other more important issues right now
    6. aceface

      Elite Dangerous to StarMade Conversion Project

      UPDATE - Added Federal Corvette - As per Byamarro 's advice I added pictures.
    7. aceface

      Elite Dangerous to StarMade Conversion Project

      Elite Dangerous to StarMade Conversion Project This thread is dedicated to provide 3d model imports of any and all Elite Dangerous. Will continously update. Scale: ~2.10:1 (gameplay reasons) Download links are in .RAR/.ZIP files so you'll have to take out the folder in the .RAR/.ZIP file and...
    8. aceface

      Podcast with Schema - video

      42:41
    9. aceface

      The sounds of silence

      agreed, sounds is super important for immersion, even more important than visuals in my opinion. But that being said, core features are more important atm.
    10. aceface

      The sounds of silence

      how were you able to do that? did you have a bunch of people jump in at once?
    11. aceface

      Hotkey Activation Block [logic]

      I think a better approach would be to enable custom keybindings to any innership remotes in the weapons tab.
    12. aceface

      The sounds of silence

      yeah would definitely improve the immersion made this many years ago to try to fake it a bit :P
    13. aceface

      thrust blast natural autocharge + hotkey

      I don't see any reason to not have it. It is a unique chamber in that is useful in a high intensity situations where a quick tap for a boost would be convinient. Doesn't mean other systems cant have the ability to bind hotkeys - this is just what I feel most needs it right now. Having the option...
    14. aceface

      Beam / Beam penalty mechanic.

      shields are definitely better but armor can make a ship a last quite long too.armor never really completely blocks fire but slows down the damage considerably. If you scroll down to post 7 you can see an example https://starmadedock.net/threads/aeon-raiders.30984/ Also here from the old systems...
    15. aceface

      Beam / Beam penalty mechanic.

      100K mass, its about 3-4 blocks on average sometimes bigger sometimes smaller, this one in particular. https://starmadedock.net/content/amarr-khanid-omen.7125/
    16. aceface

      Beam / Beam penalty mechanic.

      nahh I use multiplated adv armor on 100ks and its no big issue on vanilla settings, you just need a big miner and to mine in the middle belts :P
    17. aceface

      Beam / Beam penalty mechanic.

      I think its alright because its pretty damn powerful. Maybe a strategy would be to focus on armour tank if using beam beam?
    18. aceface

      thrust blast natural autocharge + hotkey

      give thrust blast a natural auto charge and link thrust blast to a hotkey instead of having to press it in the hotbar. I see thrust blast something that fast fighters use and having to stop firing and charge PLUS try to maneuver while keeping an eye on the charge meter during a dogfight is...
    19. aceface

      Stations without homebase vulnerability can generate ressources+refine at 500% efficiency chambers

      also a timer would be nice example 10 minutes before it can be reactivated again. Otherwise people will just turn it back off when they get attacked.